The original Rayman is a 2D platform game developed and published by Ubisoft on September 1995 for the PlayStation and Jaguar. Early in its development, Rayman was planned for the Super Nintendo and the game featured a 2 players coop mode and different graphics. It seems that Ubisoft decided to move the project to the new CD-Rom consoles and they hired animators from a cartoon company which has considerably improved the graphics. [Info from Wikipedia] TYKUN found some images from the unreleased Super Nintendo version in french magazine Pix'N'Love #13. In the article we can read: Long before the Jaguar and PlayStation ...
Project Offset is a cancelled fantasy action adventure that was in development by Offset Software, initially planned for the Xbox 360, Playstation 3 and PC. As we can read on Wikipedia, in February 2008, Intel acquired Offset Software and the game became a PC exclusive. After a couple of yers, Intel officially canceled the game in July 2010, citing "recent changes in our product roadmap" as the cause for the decision. The founders of Offset Software have moved to a new game development studio named Fractive LLC. As we can read at Super Download, it seems that the changes in Intel's ...
Room is a cancelled 3D Social Network that was developed by Sony Computer Entertainment Japan for the PSP Network. The service was similar to the PlayStation 3's service, PlayStation Home. Room was first announced at TGS 2009 and closed beta test occurred from October 2009 up to April 15, 2010. Selected PSP owners received an invitation and more details to participate in the closed beta test Development of the service halted on April 15, 2010 due to the feedback from the community. SCE Japan thanked those who participated in the beta testing for their feedback. [Info from Wikipedia] Images: [gallery=1720] Videos:
In 2005 Juice Games had an idea to develope a "next gen" Flight simulator / Shooter, probably for the soon-to-be released Xbox 360. To easily find a publisher and funds they tried to pitch their flight project to Sega, as new game in the After Burner series, but without any success. As the After Burner pitch was unsuccessful, Juice Games decided to use an original IP for their Flight Shooter and the project became Stormbirds for the Xbox 360 and PS3. In the end Stormbirds was canned by THQ, Juice Games' publisher. Only few concept arts remain to preserve the existence ...
Created by Team Storm at Interactive Studios (the creators of Glover N64), Dragon Sword is a cancelled hack and slash game (similar to Gauntlet Legends) that was in development in 1997 / 1998 for the Nintendo 64. Sadly, this game was never finished because of some issues with the publisher. Dragon Sword 64 was in danger to be lost and forgotten forever, but thanks to an anonymous collector, a playable beta was shared online and now the community can help to preserve it. If you loved Gauntlet Legends on the Nintendo 64 in multiplayer, probably you are going to have fun with ...
by Refurs In: MICROSOFT| SONY| playstation 2| xbox
29 Jul 2010Area 51 is a cancelled action / shooter game planned for Playstation 2 and Xbox that was in development by Midway Games West in 2000/2001. It was meant to be a direct successor to Atari’s 1995 light gun shooter which saw a re-release on PlayStation, PC and Saturn in the same year.
Sadly in 2003 Midway Games West closed down and only in 2005 Midway Studios Austin released a loose remake of the 1995 game and in 2007 another sequel called Blacksite: Area 51. We can assume that Area 51 2005 is a completely different project than the 2000 / 2001 one, as the development teams were different.
It’s interesting to notice that in 1998 / 1999 Midway Games West also worked on Area 51: Grey Dawn, an unreleased arcade brawler that could have been re-used as a base to create the concept for their cancelled Area 51 for Xbox and PS2. The only video preserved from the 2000 / 2001 project looks infact a mix between a shooter and a traditional beat ‘em up. If you have more info on this lost game, please let us know!
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by monokoma In: SONY| playstation
28 Jul 2010Virus is a cancelled survival horror game that was in development by Sony Interactive Studios America for the original Playstation. Players had to repel an alien virus that invaded a military ship, messing up with human tecnologies, transforming inanimate objects into dangerous enemies (as a big spider-copter hybrid). Virus by SISA should not be confused with Alien Virus, another game that was planned for the PSX by International Computer Entertainment /Vic Tokai (and only released for PC).
Virus was never released for unkown reasons. If you know someone that worked on this game, please let us know!
Celine was able to find some images in CD Consoles #8 and Top Consoles #5 magazines.
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by monokoma In: OTHERS| SONY| pc / mac| playstation 2
27 Jul 2010Full Throttle: Payback (aka Full Throttle 2) is a cancelled action adventure game that was in development in 2000 by LucasArts, planned to be released for PC and with a rumored Playstation 2 port. As we can read in Wikipedia, the game would have been an official sequel to continue the storyline of the original Full Throttle. Since Tim Schafer had already left the company at the time, Larry Ahern, who was involved in the original game’s development, was appointed the project lead and Bill Tiller, the art director.
At the early stages, the project received positive feedback from other LucasArts employees but according to Tiller, it eventually fell apart because of disagreements on the game style between the productive team and “a particularly influential person” within the management, which lead to a series of “mistakes”. The production ceased in November 2000, when 25% of the levels and about 40% of the preproduction art were complete. Both Ahern and Tiller left LucasArts in 2001, after Payback was canceled.
From Retro Gamer #62 we can read some more info of Payback from Larry Ahern, who designed ‘a version of it that never got off the drawing board before [he] quit, and the bloody remains of it were handed over to another team’. Some of it we already knew from the Classic Adventure Gaming article.
The villain was a Senator with an anti-biker agenda, pushing to replace the worn-out highways with new, biker-unfriendly hover lanes. The game also featured Ben’s estranged weasel-of-a-brother, who was mixed up in one of the Senator’s shady operations, and a more central lead for Father Torque. Maureen had a cameo, but the female lead was a reporter who covers Ben after his subsequent fame for the alleged murder of Malcolm Corley. We had some fun new biker gangs also, like the Dragons, who sported flamethrowers on the handlebars of their bikes, and the Leeches, a gang in rocket-powered side-cars that cruise the highways jumping from vehicle to vehicle and attaching to them to syphon fuel.
Some time later LucasArts decided to start the development on the even more action-heavy Full Throttle: Hell on Wheels, that was also cancelled in the end.
Thanks to Robert Seddon and lorenzo55 for the contributions!
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by monokoma In: SONY| playstation
26 Jul 2010Guilty Gear is a fighting game developed by Arc System Works and released in 1998 for the Playstation. The game has become famous for it’s great 2D sprites design, but in its early development it had a different graphic style, with pre-rendered characters. Some screens from the beta version of Gulty Gear can be seen in the gallery below, thanks Saga Darvulia that found them in some old japanese magazines. We can also notice alternate designs for the characters and their weapons!
Guilty Gear Beta:

Guilty Gear Final:

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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.