In this new chapter of our "Unseen Interviews", a series of articles arranged to know better some of the other websites and lovely geeks that work to preserve unseen games, we have meet Phugolz, one of the minds that are behind X-Cult, a community based project to research, archive, and distribute hard to come by gaming information. In this interview we talked about how their site was born, the preservation of cancelled games, copyright issues, information sharing, proto collectors, gaming developers… and some questions to find out Phugolz’s taste in games and food. Do you want to know more about ...
Kitty's Catch is a cancelled NES game that was discovered and purchased by Matt (aka BeaglePuss) from a lot on the Digital Press forums. The game is a two player fishing game where both players play as cats: Pitter vs Patter. It seems that Kitty's Catch was an independent project by a GameTek developer that was pitched around to different production companies to find a publisher. You collect fish while avoiding jelly fish and electric eels, the first person to fill their bucket then receives a shell. The player with the most shells at the end of ...
Wreck'n Krew was an action game that was in development at DarkBlack for the GameCube, Playstation 2 and XBOX. As we can read from the original press release the game was a highly explosive arcade blast fest, that mixed Blast Corps, Power Stone and Bomber Man. The player would had take the role of a team of demolition experts hired to take on dangerous and dirty jobs, to destroy everything in the level but have to complete certain mission-based tasks within a time limit in order to unlock hidden areas, special characters, and the next location waiting to be ripped ...
The Ocarina of Time Beta Restoration Project is a mod who's goal is to remake the entire (or as much as possible) Beta version of Zelda: The Ocarina of Time. Now, there are several versions. We are focusisng on the A+C version, where there was only adult link. So the game is adult link only. There is a massive number of things from the beta being revived. Beta attacks such as the jump strike and sword beam attack. All attacks and interface modifications will be programed directly into the game, so no cheats will be needed. And of course, the ...
by monokoma In: SONY| playstation 2
3 Jul 2009WWE SmackDown! Here Comes the Pain is a wrestling game released on the PlayStation 2 by THQ and developed by YUKE’s Future Media Creators. WWEDX2007 has found some interesting beta stuff from early videos and screenshots of the game: it seems that there are 3 lost Beta characters that were removed from the final version. There were Jeff Hardy, Hulk Hogan, and Ultimate Warrior. Two screenshots of Jeff Hardy were taken from the March 2003 beta trailer, while in the two videos below we can seeHulk Hogan and Ultimate Warrior.
Thanks to WWEDX2007 for the contribution and credit to Nutjow for the beta pictures of Jeff Hardy and to WrestlingVideoGames for the beta videos!
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by yota In: SONY| playstation
3 Jul 2009Resident Evil 3: Nemesis, released in Japan as Biohazard 3: Last Escape is a survival horror video game and the third installment in the Resident Evil series developed and published by Capcom for the original playstation. RE 3 had a much quieter development than Resident Evil 2, but there are still few unseens in the game, like some beta items and a room that was never used in the final game.
Thanks to Helegad for the beta pics!
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by monokoma In: SONY| playstation
2 Jul 2009Army Brats (aka “Army Men : Arcade Blast” or “Battle Brats”) was a prototype for a new action game that was in development by 3DO in 2000 / 2001 for the original Playstation. This project was supposed to be a sequel to the ArmyMen series of games, with “kid soldiers” instead of the usual ones. The game was later cancelled, before the company was closed down in 2003. A GameBoy Color version was planned too but it had the same bad luck and it was never released. In the gallery below you can check some models that were created for the CG intro of the game.
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by Tilemaxx In: MICROSOFT| SONY| playstation 3| xbox 360
1 Jul 2009It seems that Capcom developers had something very different in their minds about DMC4. A teaser trailer was shown at E³ 2005, depicting Dante traveling through snow, and then quickly performing some fast, stylish moves. The second trailer was shown at the Tokyo Game Show 2005 where it showed a more rugged and older Dante in a city-like setting performing more stylish moves at the camera while using more of the PlayStation 3’s graphical power. While both were just teasers, showing very little detail of the game itself, the Tokyo Game Show 2006 trailer, shown on September 20, 2006, displayed a more accurate reflection of what is expected to be present with the release of the final product. On September 22, 2006, the Tokyo Game Show trailer was posted on the official Devil May Cry 4 website. Until then, only off-screen, low quality versions of the trailer were available.:
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Dante from E3 2005:

Dante from TGS 2005:

Final Dante:


Genewars is a real time strategy game released in 1996 for the PC and developed by Bullfrog Productions. The gameplay mixed some elements of strategy, along with minor terrain editing and cross-species breeding. Originally the project was started in 1991 as an Amiga CD32 game, known as “Biosphere” but it was later postponed and reworked for the PC with a different graphic style.
Some old previews can be found at the Amiga Magazine Rack!
Thanks to Celine for the contribution!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.