Amon Ra is a cancelled adventure game developed by Widescreen Games around 2003, exclusively for the Playstation 2.
As we can read on the personal website of Franck Sauer, Widescreen Games had decided to mandate him and Yann Robert to work on this demo, just after the closure of their own company, Appeal Studios, following the cancellation of Outcast 2: The Lost Paradise and Tintin, using assets and technology previously created for those projects:
During that time, Olivier Masclef who had been producer on Outcast came to us with an adventure game concept called Amon Ra. His studio (Widescreen Games) was busy on another production and he asked us to build an early prototype on Playstation 2 based on this concept.
As we had acquired the technology from Outcast II we had something to start with to quickly build the prototype. Yann started cleaning and enhancing the various unfinished technologies that would later serve as the basis for our FreshEngine.
To help me quickly edit the map, I used some refurbished assets from the defunct Outcast II and built some new stuff on top of it. My friend Francois-Xavier Melard worked on the character.
This was a short work of a couple weeks and after this prototype, the project never went further into development.”
“Some very advanced technologies for the time can be seen in action here (some of which were already implemented in the Outcast II prototype), such as realtime tesselation and vector displacement (water), radiosity and light probes (lighting of the character dependant on the environment, with light bouncing), soft shadows, dynamically rendered billboard (small vegetation), and pixel-occluded lens flares.
One of the amazing thing was the incredible amount of triangles the Playstation 2 was capable of pumping. Around 300k in a single frame, with the prototype running at 60 frames per seconds (…)”
Very few information are currently available regarding Amon Ra as it’s development cycle was pretty short. By the look of videos and concept arts, it seems the game was set in a world based on the Egyptian Mythology.
If you know someone else who worked on Amon Ra and could help us preserve more screenshots, footage or details, please let us know!