White Fear, later renamed Inuits, is a canceled action-adventure game developed by Widescreen Games, first published by Microïds, then by Playlogic Entertainment, from 2002 to 2004 for PC and Playstation 2.
Announced in the spring of 2002 for a release initially scheduled for November of the same year, White Fear tells us the story of Iru, a young shaman who has to help the inhabitants of a polar village. An evil witch named Sukko not only destroyed their homes and settled the area with her servants, but also cast a terrible curse on them: turning them into monsters of ice. In addition to various melee weapons, Iru would also have magical powers taught by four spirits to take on a total of 21 various monsters such as trolls and goblins through diverse environments across four worlds. As the game progressed, Iru was called upon to increase his powers through various items found throughout the adventure. Futher information can be read on Gamespot:
The game is set in a 3D fantasy world filled with frozen wilderness and magic. It will include fast-paced combat as well as puzzle-driven adventure elements.
As we can read on Queutimes.com, it seems that Microïds made the decision to let go the project in 2004 after a certain number of postponements, and left the hand to Playlogic which canceled the game very quickly, not without having to change the name in the process. No statements were made about why it was dropped by Microïds neither canceled by Playlogic.
At the beginning of 2019, a prototype of the game dating from May 2002, leaked onto the Internet.
After its cancellation, Widescreen Games will work on many other projects, some also canceled, before filing for bankruptcy in 2009.
Was the trailer actually publicly released? It uses music from Princess Mononoke and the voice over sounds really damn raw – gives me the impression this was an internal mockup for a trailer.
i’m not sure, but seeing how low-budget it sounds, that could be the case :O