Microids

Commando [Jaguar CD – Cancelled]

Commando is a cancelled FPS that was in development by Microids (also known as MC2-Microïds) in 1994 / 1995 for the Jaguar CD. There are not much more info on the game, and in the end it was canned for unknown reasons. We could speculate that it was never released because of the failure of the Atari console. Celine was able to find a screenshot of Commando in CD Consoles Magazine issue #5.

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White Fear (Inuits) [PS2/PC – Cancelled]

White Fear (later renamed Inuits) is a canceled action-adventure game developed by Widescreen Games, first published by Microïds, then by Playlogic Entertainment, from 2002 to 2004 for PC and Playstation 2.

Announced in the spring of 2002 for a release initially scheduled for November of the same year, White Fear tells us the story of Iru, a young shaman who has to help the inhabitants of a polar village. The mighty witch Sukko not only destroyed their homes and settled the area with her servants, but also cast a terrible curse on them: turning them into lumps of ice. In addition to various melee weapons, Iru would also have magical powers taught by four spirits to take on trolls, goblins and other monsters (21 in total) through diverse environments across four worlds. As the game progressed, Iru was called upon to increase his powers through various items found throughout the adventure.The developers had planned three gameplay modes for the players: the first was normal (a little bit of magic and combat), the second was magic oriented, and the third focused on pure physical combat.

As we can read on Queutimes.com, it seems that Microïds made the decision to let go the project in 2004 after a certain number of postponements, and left the hand to Playlogic which canceled the game very quickly, not without having to change the name in the process. No statements were made about why it was dropped by Microïds neither canceled by Playlogic.

At the beginning of 2019, a prototype of the game dating from May 2002, leaked onto the Internet.

After its cancellation, Widescreen Games will work on many other projects, some also canceled, before filing for bankruptcy in 2009.

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