hack and slash

Gladiator: Sword of Vengeance [PS2/XBOX – Beta]

Gladiator: Sword of Vengeance is a hack and slash developed by Acclaim for PlayStation 2, Xbox and PC. Early screenshots and footage show many differences, as noticed by Evan Hanley:

#The health bar and magic meter had a very different design.
#The health bar and magic meter are not visible for the tutorial in the final game.
#Invictus can wield all three weapons (sword, axe and arm blades) but he can only wield the arm blades in the final game.
#The select weapon text is different.

#The grab the rope text is different. The button to press to grab is different too.
#The camera work is different.
#A VC text flashes on screen very briefly.
#The arena you enter after using the rope has a completely different design.
#The music is very different.

#The music again is different.

The big and very noticeable differences are the Health and Magic Meter HUD is completely different and the Enemy Health Bars are basic.

Thanks to Evan for the contribution!

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Ikusagami (Demon Chaos) [PS2 – Beta]

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Demon Chaos is a hack ‘n slash game published by Konami for the PlayStation 2. The game is set in feudal Japan in the 1500s and revolves around a priestess who has been given eternal youth until she exterminates all the demons. She has been given charge of a mystical beast from the gods, Inugami, which is played by the player. The unique aspect of the game is that up to 65,000 enemies can be on-screen at once.  

Gauntlet: Seven Sorrows [XBOX/PS2 – Proto / Beta]

Gauntlet: Seven Sorrows was the latest game from the Gauntlet hack & slash / RPG series. It was developed by Midway’s San Diego, at the beginning with the help of John Romero and Josh Sawyer, but they were later removed from the project. The original prototype of this new Gauntlet had some big differences from the final version: even the original story mode was cut. The two characters created by Romero and Sawyer,Lancer and Tragedian , were completely dropped from the game.

Part of the original, M-rated storyline would had seen the Flesh-Eater’s leader, Veledia and their struggle against the Aesatae and Morbus, while Madoc (the Wizard), would had to find out that his captured daughter was tied to a stone, raped and then killed.

The initial Gauntlet proto had a random dungeons generator with various modular tile types and a final arena for the bosses, but in the end they decided to scrap it and use linear levels.

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Moonlight Fables [DS – Cancelled]

Moonlight Fables is a cancelled side-scrolling action-adventure game, exclusively for the DS, that was slated for release in 2005 by Majesco. Designed by Cyber Philharmonic Video Game Design, the game was going to feature touch-screen input, use of the DS’s two screens and “multiplayer network play” (according to official publicity). Whether this refers to online play, or simply close-range wireless play, is not specified. While an action-adventure, the game would also have tasked the player with different puzzles to solve.

The game was gothic-fantasy-themed, and featured 19-year-old werewolf and Officer School For International Strike Forces graduate Trista Silver. Interestingly, the game was planned to have all of its levels merged into one giant area, allowing seamless movement between sections. It was going to include a range of weapons to master, including the mystical Moon Sword, various types of blaster and the player’s own werewolf teeth and claws. Quite an impressive visual arsenal was in the works, which boasted such features as a blend of 2D and 3D art styles, and a dynamic camera that zoomed in and panned around to highlight specific events.

Although Moonlight Fables was one of the first titles announced for the DS by a western publisher, it went through a major developmental overhaul mid-production. After these major changes, Majesco re-evaluated the game, and took it off their release list. It has since been officially cancelled.

The original website for the game can still be accessed via the Internet Archive.

Article by Franklint

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Freezer Level

Trista Silver 

Ni-Oh [PS3 – Cancelled]

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Ni-Oh, a buddhist term for a deva king, is a cancelled game from Koei that was meant to be released for the PlayStation 3 in 2007. The game was set in a warring state era of feuding war lords. The main character was Ni-Oh, a blonde-haired military commander, son of a foreign woman and a Japanese man, that casts himself into a fierce battle to carve destiny. Probably early in the development, Koei have decided to cancel Ni-Oh to concentrate on other projects. [Info from Wikipedia]

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