gauntlet

Gauntlet [DS – Cancelled]

Gauntlet DS is the cancelled chapter of the popular hack and slash series, that was in development at Backbone Entertainment and it would have been published by Eidos Interactive / Midway Games. The game should have been released in October 2008, but after its initial announcement, the project vanished from their release list. There’s not any official statement, but it’s possible that Gauntlet DS was canned for economic reasons.

The bankruptcy of Midway Games, owners of the Gauntlet license, could be one of the reasons behind the game’s death. The game would have had local wireless and online four-player mode, 40 maps, and voice chat capabilities. We really hope that in the future a playable version of this game could be leaked and preserved, it looked like an awesome coop-game!

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Gauntlet: Seven Sorrows [XBOX/PS2 – Proto / Beta]

Gauntlet: Seven Sorrows was the latest game from the Gauntlet hack & slash / RPG series. It was developed by Midway’s San Diego, at the beginning with the help of John Romero and Josh Sawyer, but they were later removed from the project. The original prototype of this new Gauntlet had some big differences from the final version: even the original story mode was cut. The two characters created by Romero and Sawyer,Lancer and Tragedian , were completely dropped from the game.

Part of the original, M-rated storyline would had seen the Flesh-Eater’s leader, Veledia and their struggle against the Aesatae and Morbus, while Madoc (the Wizard), would had to find out that his captured daughter was tied to a stone, raped and then killed.

The initial Gauntlet proto had a random dungeons generator with various modular tile types and a final arena for the bosses, but in the end they decided to scrap it and use linear levels.

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