Gauntlet: Seven Sorrows [XBOX/PS2 – Proto / Beta]

Gauntlet: Seven Sorrows [XBOX/PS2 – Proto / Beta]

Gauntlet: Seven Sorrows was the latest game from the Gauntlet hack & slash / RPG series. It was developed by Midway’s San Diego, at the beginning with the help of John Romero and Josh Sawyer, but they were later removed from the project. The original prototype of this new Gauntlet had some big differences from the final version: even the original story mode was cut. The two characters created by Romero and Sawyer,Lancer and Tragedian , were completely dropped from the game.

Part of the original, M-rated storyline would had seen the Flesh-Eater’s leader, Veledia and their struggle against the Aesatae and Morbus, while Madoc (the Wizard), would had to find out that his captured daughter was tied to a stone, raped and then killed.

The initial Gauntlet proto had a random dungeons generator with various modular tile types and a final arena for the bosses, but in the end they decided to scrap it and use linear levels.

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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




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