FPS

Wolfenstein (2009) [X360/PS3/PC – Beta]

Wolfenstein is a FPS co-developed by Raven Software, id Software, Pi Studios and Endrant Studios and published by Activision. The game was first revealed in 2004 during an interview with id Software’s Todd Hollenshead on TechTV and then released in 2009. [Info from Wikipedia] When Wolfenstein was shown in  August 2008, there was a slight difference in one of the games guns. It seems that what’s 2 seperate guns in the final game was at one point 1 weapon. In this screenshot you can see the beta weapon:

wolfestein-1009-beta-02

The gun’s model was used in the final game for this electricity based weapon:

wolfestein-1009-beta-01

And the particle beam coming out of it was used for this gun:

wolfestein-1009-final-01 

TR Military Shooter [XBOX? – Proto Demo]

As games like Call of Duty were really big at the time, in 2005 / 2006 Terminal Reality created a prototype / demo for a military FPS set in Iraq, to pitch it to various publishers. One of these publisher saw the demo and loved it, but said they wanted to make a different game, not a military shooter. That “other” game became the new Ghostbusters which was released in 2009 for Xbox 360, Playstation 3, PS2 and Wii. The military shooter remained just a nice tech demo and never became a full game.

Thanks a lot to Bob for the contribution!

Images: 

Call Of Duty 4: Modern Warfare [X360/PS3/PC – Beta]

From the early version of the game to the final release, there was not much difference. Some were minor differences such as a cut weapon like the AT4 or more noticeable ones being an original look for the Ultranationalist enemies. In the first trailer for the game, Imran Zakhaev was seen with both his arms in the Coup level. In the final game you would have actually shot one of his arms off.

As Earthwormjim amd SezZ have make us to notice, there are some deleted single player missions still left in the game code:

  • Cobra Pilot
  • Descent
  • Designated Marksman
  • Designated Training
  • Helicopter Ride
  • Immediate Action
  • Parabolic
  • That’s No Sandstorm
  • Training

You can read more about these a the Call of Duty Wikia!

Images: 

Mirror’s Edge [PS3/X360 – Proto / Beta]

Mirror’s Edge is a first person platformer video game developed by DICE (EA Digital Illusions CE) and published by Electronic Arts. The game was released on PlayStation 3 and Xbox 360 in November 2008. [Info from Wikipedia] Before working on the real game, DICE tested the first person movement with a target render / prototype video, using canned animation as a target of how it would feel in the final game.

At this stage Faith was a male and it still had a gun. DICE held a presentation of the game at GDC09 and shared a proof of concept video with the fans as a “documentary” of the  development of the project. Also, in the beta version we can notice some minor differences in the level layout. You can find some more info on X-Cult!

As mentioned in the bonus section of the game, a prison level was cut from Mirrors Edge for unknown reasons. Some early concept arts of the characters can also be unlocked in the bonus section.

Images:

Prototype Video:

Beta Video: