Bonk: Brink of Extinction is an adventure platformer developed by Pi Studios that was planned to be released in 2010 for XBLA / PSN / WiiWare. It was set to be priced at 1000 points on the Nintendo Wii Shop Channel’s WiiWare platform, 800 points on XBLA, and $10 on PSN. In September 2009, before the title was officially announced, a Neogaf user inadvertently stumbled upon an official fact-sheet for the game on Hudson’s website:
A doomsday comet, surrounded by smaller chunks of debris, is on a collision course with Earth. A strange magnetic field around the comet seems to be driving most of the planet’s weak-willed creatures crazy, and smaller bits of debris are smashing into the jungle near Bonk’s home. Bonk must undertake a perilous journey that will take him to the very center of the planet to save the world.
The Return Of The Most Widely Requested Classic Platformer
- Story Mode with Co-Op play. Play alone or have a friend join you at any time!
- An entire new adventure with Bonk as he swims, bites, climbs, jumps, runs, and head-butts his way through jungles, deserts and volcanic caverns
- Search for help along the way: power ups, check points, and extra health are the staple for every adventuring caveman.
- Transformations are back and weirder than ever! Now Bonk can transform himself into eight different forms by eating meat or encountering Primordial Jelly. No enemy is safe from the boy with the super noggin!
New Features
- Online play for the first time in the series!
- Classic 2D platforming in a 3D world.
- Tons of collectibles will have you searching the entire prehistoric world.
In two 2009 interviews with Nintendo life, and Diehard GameFAN, Andrew Plempel (Hudson Entertainment Producer) & Jeremy Statz (Pi Studios Lead Designer), disclosed a few more details about the game: