New Cancelled Games & Their Lost Media Added to the Archive

Congo The Movie – Secret of Zinj [SNES – Unreleased]

The Secret of Zinj is an unreleased tie-in of the movie Congo. The game features many different gameplay styles, running the gamut from shooting enemies in first person à la Operation Wolf to canoeing. The problem is, they are all badly designed and very frustrating, in part because the graphic engine seems unfinished. The game was probably cancelled because of development issues and the fact that the Snes was at the end of his life.

You can find more info on this game on SNES Central!

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RS Links: SW Force Unleashed – The cut Force powers

force-cuts

A new link from Robert Seddon, that lead us to an article on Kotaku that talks about some removed Jedi Powers from the latest Star Wars game:

We implemented more force powers than we shipped with […] we removed some because of consumer feed back. There were too many in the game and (the force) started getting watered down.

We had this plague power where you could infect enemies and they would get sick and lose health over time,” he said. The plague power, which showed up in a different form in the final game as a crystal power-up for the light saber, also spread. When an infected enemy got near their cohorts they would catch the killing disease too. […] The Force Unleashed is such a visceral, fast-paced time, that it wasn’t that effective.

Well… this cut makes sense i presume.. but we can only wonder which other Powers were removed..

Cannon Fodder 3D [PS2 – Cancelled]

Cannon Fodder 3D is a cancelled action game that was in development for the Playstation 2. After selling Sensible Software to Codemasters, Jon Hare ended up consulting on many of their development projects. One of which was the PS2 title Prince Naseem Boxing. Work on this title was performed in a satellite studio based in Hammersmith, London. However due to the commercial failure of this title, the studio was shut down.

A casualty of this was cancellation of a 3D update of Cannon Fodder, something that Hare had been working on for at least nine months. Hare did speak about how he was looking to expand on the whole theme of war and include gameplay not just set on the battlefield: “I’d like to focus on the public’s perceptions of war and warfare. There’s many interesting things that go on behind the scenes with politicians”.

In an interview with Eurogamer in late 2005, Jon confirmed that there was up to two years’ work (on and off) put into a 3D update of Cannon Fodder: “I designed Cannon Fodder 3 with Codies six years ago, development stopped and started three times and eventually it was seemingly permanently halted when the London studio was closed four years ago.” He then went on to add: “Nothing would please me more than to see this project resurrected, it was very advanced in its structure and therefore would need little modernisation.”

Thanks to News for the description!

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Dactyl Joust [Jaguar – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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