New Cancelled Games & Their Lost Media Added to the Archive

RS Links: the unheard burps in Tapper

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As we can read on Wikipedia, Tapper is a 1983 arcade game released by Bally Midway. The goal of the game is to serve beer and collect empty mugs and tips. Robert Seddon has linked us to an article on Edge Online, in which they talk about some removed content from the game:

Sometimes good ideas turn bad when you actually hear them. Such was the case with the burps in Tapper. Wanting to take advantage of a brand-new digitising chip from Texas Instruments, Meyer and Morrison thought it would be a good idea to add a burp every time a character finished a drink.

So, to create the source audio, a group from the Tapper team went into a conference room with a bunch of soft drinks, beers and microphones, and just started burping.

Looking back on the misguided notion, Morrison says: “We put it in, and it was disgusting.” The game was so fast and the drinks were being finished so quickly that you heard constant belching. In the end, the duo didn’t bother installing the burps or the TI chip, although Morrison admits that passing by their office during that phase of development was a treat for all within earshot.

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Warhawk 2 [PSX – Cancelled]

Warhawk 2 is the cancelled sequel of the original Warhawk for the PSX. Warhawk 1 was a futuristic arcade-style flight-combat game for the PlayStation 1, developed by SingleTrac and released by Sony in 1995. This should not be confused with the multiplayer-only remake of the same name, developed by Incognito Entertainment and released on the PlayStation 3 in 2007. [Info from Wikipedia]

Warhawk 2 was probably in development in 1996 / 1997 by Sony Interactive Studios / 989 Studios, but the project was soon canned for unknown reasons. The SingleTrac studio was closed down in 2000. A group of SingleTrac employees broke off and formed the game studio Incognito Entertainment in 1999.

Thanks to Matthew for the contribution!

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Zelda: Oracle of Seasons [GBC – Beta]

The Legend of Zelda: Oracle of Seasons was published by Nintendo and developed by Capcom’s Flagship Studio for the Gameboy Color. In the early screenshots released for the game we can notice many beta differences. In the gallery below you can see some of these beta screens:

  • The waggon that we see in the opening place (when Din is dancing near the fire) was once set near the first dungeon too. In the final game it’s never in there.
  • The sprites for the trees and flowers were different in the beta version
  • There are some circle green things near a signboard in one of the beta screens, that does not exist in the final game.
  • The entrance of the first dungeon was different and it did not had a keyhole.
  • Impa’s house was in a slightly different place.
  • There are also many areas in these beta screens that does not look like any other areas in the final game. It’s possible that in this early build they created a small playable demo in a placeholder world, just to shown how the Seasons System worked.

As the game have a complex password system that change some of the content, some of these differences could still be in the final version. If you have more info, please let us know!

Oracle of Ages and Oracle of Seasons were originally going to be themed parts of the Triforce Trilogy along with Mystical Seed of Courage. Each of the three games originally had a piece of the Triforce and one of its qualities (Wisdom, Power or Courage) assigned to them. This idea was scrapped relatively late in the development process, and the games were re-branded to remove all mention of this Triforce theme.[Info from Zelda Wikia]

Thanks to the X-Cult Community for the contribution!

You can find more info about Zelda: Oracle of Seasons in the Zelda Wiki!

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Team Fortress 2 Alpha (Team GabeN’s) Leaked

Do you remember the post about the Team Fortress 2 Alpha “Invasion”? Well, a guy named 4emoman on BetaArchive seems to have leaked this build sometime ago, but his files went down later. Another user named Popbob has re-uploaded it on Rapidshare but on its release there are some unuseful files such as an MP3 in the TF2 folder that seems to have nothing to do with the release or Team GabeN’s tools for compiling maps.

LucaPM has uploaded a cleaner version of the Team Fortress 2 Alpha with batch files for opening the game with “advanced” options such as opening it with the control console. You can find this new leaked version at LucaPM’s blog or you can read more about this release at Team GabeN’s Wiki.

Below you can see a video of the alpha in action: