Microsoft

Land of the Dead: Road to Fiddler´s Green [PC XBOX – Beta]

Land of the Dead: Road to Fiddler´s Green is a FPS create by brainbox and published by groove games, its a prequel to the movie Land of the Dead, the game was announced shortly after City of the Dead was cancelled. Few differences can be seen in these beta screenshots:

Jack was originally using gloves

A removed objective “find another gun in the barn” and beta zombie

beta zombies

final zombies

I don´t remember this level

Dot turns red when you aim at the zombie

possibly early police department level

in the trailer you can see jack gloves, and instead of the “stranger” model zombie take the hammer and break the wall, the human model of doctor breaks, rather than using the zombie version.

Thanks to Vicente for the contribution!

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NBA Elite 11 [X360 PS3 – Cancelled]

NBA Elite 11 is a cancelled basketball game that was in development by Electronic Arts for the Xbox 360 and Playstation 3, meant to be the first installment in the NBA Elite series, succeeding EA’s NBA Live series. As we can read in Wikipedia, NBA Elite 11 was originally planned to be released on October 2010, but the game was delayed until March 2011 due to “concerns about gameplay polish”. Basically, the game had too many problems, gamers we not happy with the demo and EA decided to cancel it.

The game’s cancellation was officially announced on November 2010 and development of the franchise was moved from EA’s Black Box studio to its Florida-based Tiburon studio. EA has stated that it will instead release free DLC for last year’s NBA Live 10, including roster updates for the 2010–11 NBA season.

Some more info can be found at Escapist Magazine website:

EA recently conducted “seasonal layoffs,” though the company says its current restructuring efforts are “relatively small.” Part of this restructuring appears to be moving the NBA Elite series, which it does plan to bring back in the future, from EA Black Box to EA Tiburon.

Analysts estimated that NBA Elite 11’s delay was going to cost EA somewhere in the realm of $60 million with around 1 million in lost sales for this fiscal year, so now those estimated numbers may be straight up losses. NBA Elite 11 was reportedly delayed over quality concerns, which freed up pack-in NBA Jam for a solo release on the Xbox 360 and PlayStation 3.

Thanks to Federico for the contribution!

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Gunhead [X360 PS3 – Pitch / Cancelled?]

Gunhead is an action game that was in development by Electronic Arts Vancouver, but very little is known about this project other than a few concept arts that were leaked and posted in gaming forums in december 2009. It seems that Gunhead was an internal pitch at EA that will never see a release, as we can assume from the following quote published on Blue’s News:

On the off chance you were interested in more info on this EA project, the gist of it is that the main character is a guy whose head is a gun. That’s it,” he tells us. “EA has been trying to get this game made for ages now. … It was a pretty lame idea, and we had no real interest in developing it for them. Every so often, I hear it pop up here and there, and it makes me laugh that they are still trying. I really must wonder who’s baby the idea is for it to not have died a well deserved death yet…

The concept arts look really nice, so we can hope that more screens or videos could be preserved in the future.

Thanks to Hey Hey for the contribution!

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Downfall [X360 PS3 – Cancelled]

Downfall is a cancelled survival horror / sandbox open world game that was in development by Crystal Dynamics in 2007, for the Xbox 360 and Playstation 3.  Sadly the project was canned before being officially announced, so we dont know much about its gameplay, but from the few concept arts preserved, we can assume that it was going to be somehow similar to I Am Alive / Disaster Report / Project Survivors, with some horror twist. Downfall was set in a post-quake San Francisco, as another cancelled game for the PS2, The Big One.

The images in the gallery below were saved to preserve the existence of this lost game.

Thanks to Hey Hey for the contribution!

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Monster Island [XBOX PS2 GC – Cancelled]

Monster Island is a game project that was pitched in 2001 by Irrational Games for the Playstation 2, Xbox and Gamecube, described as “Rampage meets Black and White Creatures in a Fully Destructible Environment”. Monster Island was meant to be a fast paced action / strategy game in which the player would had assumed the role of either a giant monster out to eat a city for dinner or the authorities pledged to protect the innocent citizenry.

In october 2010, the studio revealed this cancelled project from their official blog and shared some concept arts and a short document that explains the main features of the game. The pitch promised some 20 monsters, a living city, heavily destructible environments, and a dynamic civil defense network.

The monster’s goal is to cause as much destruction as possible while simultaneously quelling its own hideous appetite with tasty, human morsels. The monster might also receive unique goals in a particular mission, such as climbing a skyscraper, locating an enemy hidden in the city and destroying him, or defeating a rival monster! […]

Monster Island will also let the player take on the role of the good guys, protecting the city from the horrible creature. The player will have control of five key units: the Scientist (who gathers information on the monster to help defeat the behemoth), the Girl (who can lure the monster away from its intended target), the Engineer (who can direct rebuilding of the city), the General (who can direct the forces of the army fighting the monster), and the Hero (who can personally fight the monster when the going gets desperate).

The description sounds interesting, but sadly the game was never green-lighted.

Thanks to Robert Seddon for the contribution!

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