Downfall [X360 PS3 – Cancelled]

Downfall [X360 PS3 – Cancelled]

Downfall is a cancelled survival horror / sandbox open world game that was in development by Crystal Dynamics in 2007, for the Xbox 360 and Playstation 3.  Sadly the project was canned before being officially announced, so we dont know much about its gameplay, but from the few concept arts preserved, we can assume that it was going to be somehow similar to I Am Alive / Disaster Report / Project Survivors, with some horror twist. Downfall was set in a post-quake San Francisco, as another cancelled game for the PS2, The Big One.

The images in the gallery below were saved to preserve the existence of this lost game.

Thanks to Hey Hey for the contribution!

Images:


What do you think about this unseen game? Give your vote!

1 Star2 Stars3 Stars4 Stars5 Stars (4 votes, average: 3.00 out of 5)
Loading...


Would you like to add more info, screens or videos to this page? Add a comment below!

(your first comment will be moderated before to be published)

monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




Last updated by at .

2 thoughts on “Downfall [X360 PS3 – Cancelled]

  1. V

    Oh man, it’s a bummer this game was cancelled. I think it sounds really cool, and some of the gameplay mechanics look innovative. It’s sad that they didn’t proceed with this project, since I can imagine this competing with the SH series (now that it’s quality has been lowered thanks to broken gameplay, messy storyline and dead creativity)

    I think what really would’ve brought this game alive would be the environments- even if we have alot of games set in the post-apoc, many of them rely on combat/shooting and are FPS. I think that if this game had toned down the combat mechanics and focused more on survival itself, it would be pretty damn awesome.

Leave a Reply

Your email address will not be published. Required fields are marked *