In 2001 legendary programmer Manfred Trenz (idea, design, program, graphics), Andreas Escher (design, graphics) and Tufan Uysal (sound effects & music) completed a sequel to the old Katakis C64 shooter for Game Boy Color. Contrary to the original game (an horizontal scrolling shooter) Katakis 3D adopted a forward-scrolling perspective akin to Star Fox or Iridion 3D thus the [...]
Zzyorxx II is a cancelled shoot ‘em up that was in development by Virtual Xperience for Jaguar. The game run at 60 fps and had planned 5 different ages to go through from Prehistory to Star Wars ( passing through Middle Ages and First World War ). As Rodolphe Czuba , programmer at Virtual Xperience, [...]
Written by Jonathan Smith (known programmer for his Spectrum works) when he was first hired at Rage Software, the game was a shoot ‘em up scheduled for Super Nintendo around 1993. Sadly Cluster Buster never found a publisher. Here is what Joffa Smith recalled about the project in an interview with World of Spectrum: With [...]
It seems that a Xevious remake was planned to be released in 2002 for the Playstation 2 by Team Aces, using the Ace Combat 4 engine, to celebrate the 20th anniversary of Xevious. The project was canned to shift time and resources to work on Ace Combat 5. A video of the Xevious PS2 prototype [...]
Firearm is a cancelled 2d action game developed by Malibu Interactive which it was planned to be released for Snes and Genesis. Nothing much is known about it, apart that it was based on the eponymous comic. In 2010 what it looks to be a test build of Firearm was uploaded on the internet. This [...]
Kuma Soldier is a cancelled shooter in the famous Star Soldier series, planned for PC-FX (to not be confused with Super Star Soldier 3D also planned for PC-FX). As you can see from the short video below (taken from a promotional video made by NEC to promote the then brand-new system) the game provided a [...]
Firefly is a cancelled game that was in development by Pioneer LDC for the Playstation. There are not many info about this project, but a short article published in an old GameFan magazine (4 – 2) in which we can read that Firefly was going to be a mix between a platform, a shoot ‘em [...]
Virus was a downloadable PSN arcade shooter that was in development in 2007 at Factor 5 before its cancellation. Gone Is Gone found some screens from the prototype of Virus in March 2009 and sadly these are the only documents that remain from the project. Images: Edit
Christopher Columbus (aka Xpoferens Columbus) is a cancelled shoot ‘em up that was in development by Misawa Entertainment for the Super Famicom / SNES in 1992 / 1993. The game was loosely based on the famous italian explorer, but with a fantasy twist: his ship was able to fly and to shoot energy bullets, to [...]
Chalice is a cancelled shoot ‘em up that was in development in 2008 for the Nintendo DS by Santa Cruz Games. The team created a playable prototype, but it seems that they were not able to find a publisher interested in this project, so it had to be canned. Chalice had a graphic style that [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.