Posts Tagged ‘shoot ‘em up

ResQ is a cancelled 2D shooter / action game that was in development by Tempest Software for the Genesis / Mega Drive. The project was almost finished when the publisher, Psygnosis, decided to pulled it out: even if ResQ was never officially released, a rom of the game was leaked online and can be easily [...]

Nuclear Rush is an unreleased shooter that was in development in 1993 for the Sega VR, the canned “virtual reality” accessory planned for the Mega Drive / Genesis. Four games were apparently developed for the system, each using 16 Mb cartridges that were to be bundled with the headset. One of these was Nuclear Rush, [...]

Aftershock is a cancelled shoot ‘em up that was in development by Sega Midwest for the 32X. A short video (just a couple of seconds) of the game was seen in the episode #70 of the ROX TV Show, when they visited the SM studio. As we can read from a GDRI interview with Jim [...]

Nuclear Strike is a multi-directional shooter developed by Electronic Arts and released in 1997 for the PlayStation and PC. DCodes7 has noticed that there are some data files named “E3*” in the game’s disk, that are probably releated to a beta demo that could have been used in a past E3 to show Nuclear Strike to [...]

Thanks to DCodes7, we found out some interesting info about the development of Future Cop LAPD, a Playstation shooter that started as a new chapter in the “Strike” series. From 1991 – 1997 The strike series has been about Open world mid-air helicopter combat, developed by EA (Electronic Arts).
Nuclear Strike -released in 1997- was to [...]

Pixeljunk Shooter, is the fourth in a series of games made by Q games for the Sony Playstation 3. Your main goal in the game is to save the scientists that have been sent to investigate a planet, and solve puzzles while doing so.
In a prerelease video, we can see the difference between the unfinished [...]

Project Touhou is a Japanese PC game series made by one man, ZUN (working under Team Shanghai Alice), and usually, nothing is left over from the beta’s. However, in Embodiment of Scarlet Devil, the sixth Touhou game, a character known as Rin Satsuki was originally meant to be a playable character, although was cut out [...]

Dark Ride (sometimes written as Darkride) was one of many titles being devloped by Rocket Science Games before being cancelled. It was to be a psychodellic tunnel-based game with bizarre graphics, and was briefly previewed in the December 1994 issue of Games World: The Magazine, which stated that ‘the team behind the game are perfecting [...]

The original Exerion was a vertical shoot ‘em up released by Jaleco in 1983 and licensed to Taito for distribution on the United States. The game featured parallax effects and inertia simulation, something notable for 1983. [Info from Wikipedia] Sometime later, Jaleco worked on a “sequel” of the game, but as we can read on [...]

Deep Space was a Playstation 3 prototype that was created in 2007 by SCEA. It’s currently unknown if this project will ever be finished and released.
Thanks to Hey Hey for the contribution!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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