Tag Archives: car combat

Full Auto (Inertia) [PC - Cancelled]

March 5, 2013 by
1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 3.67 out of 5)
Loading ... Loading ...

Full Auto, also know as Inertia, was one of the first prototypes in development  (in 1997) at Pseudo Interactive and it’s interesting to notice that it had the same name of a game developed by the same company and released in 2006 for the XBOX 360.  Inertia was a car combat game too and we can wonder if this proto influenced somehow FA 360. As we can read in one of developers’s site, the game “… suffered from problems such as feature creep, code bloat, and scheduling overruns, and was eventually cancelled shortly after being featured at Microsoft’s Gamestock ’99 press event. However, the publisher was impressed enough with the potential shown by the game to continue their working relationship with Pseudo Interactive, which is how PI came to be one of the first third party developers working on a title for the XBox console…the title that would in the end be known as Cel Damage.

Some more info can be found in an old press-release:

Players maneuver futuristic combat vehicles and battle their way through the rich, alien and interactive world of “Full Auto,” an advanced 3-D vehicular shooter game. As a car-warrior for hire, gamers custom-build their battle cars and prepare for intense combat missions and death-match battles. Players pit their skills against evil corporate mercenaries or sophisticated mechs in either single-player or Internet multiplayer mode via the MSN™ Gaming Zone (http://www.zone.com/). Players succeed by increasing their wealth and improving their car in this intense, nonlinear action game.

Unrestrained gameplay. Players devise unique strategies on the fly, manage their resources carefully, and uncover hidden surprises in 27 interactive, unrestrained and highly replayable missions, battle arenas and racetracks.

Customizable vehicles. Players design their battle vehicles from a large selection of options — cars, weapons, engines and accessories — to meet the challenges of precision driving and intense shooting battles.

Huge interactive environments. Players delve deep into the secrets of a strange alien planet as they progress through 17 challenging missions, including exploration, assassination, demolition and high-speed chases. Skills are honed in one of 10 arenas as users compete in events such as races, death-match combat, “Capture the Flag” and more. While a special tutorial mission makes gameplay easy to learn, “Full Auto” is difficult to master.

Thanks to Hey Hey and Vicente for the contributions!

Images:

Seal Squad 2040 [PSX - Cancelled]

March 29, 2012 by
1 Star2 Stars3 Stars4 Stars5 Stars (5 votes, average: 4.40 out of 5)
Loading ... Loading ...

Seal Squad 2040 is a cancelled racing / combat game that was in development in 1998 by Head Games for the Playstation. In an old preview in GamePro magazine issue 101, the project was described as “Wave Race with guns”, but sadly there are only few artworks and no screeenshots, so it’s possible that it was canned in early development. Check the gallery below for more info!

Thanks to Celine for the scans!

Images:

Carmageddon 2: Carpocalypse Now! [Beta / Removed Content - PC]

March 8, 2012 by
1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 3.67 out of 5)
Loading ... Loading ...

Article by Razor

Removed Content

The development of Carmageddon II: Carpocalypse Now! was a frenzied one, a lot of changes were made throughout the game. Most of the changes have been documented by several fans of the franchise on the Carmageddon fan discussion boards.

Steel Gonad O’ Death


Got ‘im in the bollocks powerup icon from the Alpha demo of C2

The Got ‘im in the bollocks powerup is a removed powerup from the Splat Pack (it may be in the original Carmageddon also) and it was carried over into C2, this powerup can still be activated in the final version of C2 but it just gives you credits, not only that but it displays a message on the screen that confirms the powerup has been activated.

The powerup icon doesn’t exist in the final version of Carmageddon II but it does exist in the alpha/demo versions of Carmageddon II.

Continue reading

Metallica The Game [Cancelled - PS2]

January 16, 2012 by
1 Star2 Stars3 Stars4 Stars5 Stars (7 votes, average: 2.71 out of 5)
Loading ... Loading ...

A game featuring the band Metallica was in development  by Black Label Games and it would have been published by Vivendi Universal Games for the Playstation 2. There is little known other than it was to be a racing gaming looking possibly like twisted metal type using vehicular combat game play inspired by metallica’s music with a new exclusive song from the band for the game.

Below you can also see a collection of concept arts from this game, created by calumalexanderwatt. Thanks to Kouban for the link!

Post by Charlie W

Images:

Video:

Heavy Machinery [Sega 32X - Cancelled]

January 27, 2010 by
1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 4.67 out of 5)
Loading ... Loading ...

Heavy Machinery is a cancelled racing / car combat game that was in development by Scavenger for the Sega 32X. The project started as a game called Nitro Wreaks, that was meant to be published for the Mega Drive / Genesis, but after some time the team decided to move it to the 32X. As we can read at the 32X Memorial Site:

According to a magazine preview of a nearly complete test version, the game was to consist of nine missions through many types of locales, weather, and road conditions. Enemy vehicles would attack you and attempt to block your path, while helicopters and planes fired on you from above. Your mission was to destroy as many enemies as possible with your weaponry, as well as make it to the next checkpoint within the required time. Hazards and power-ups littered your path, creating an obstacle course that was said to really effect the gameplay.

Even if it was almost finished, Heavy Machinery was never released, probably because of the failure of the 32X add-on.

Thanks to Celine for the contribution!

Images:

Knights [XBOX/PS2/GC - Cancelled]

January 14, 2010 by
1 Star2 Stars3 Stars4 Stars5 Stars (2 votes, average: 4.50 out of 5)
Loading ... Loading ...

Knights is a cancelled car combat game that was in development by Eden Games for the Xbox, Playstation 2 and GameCube. The project would have been published by Atari but in May 2002 the company was sold to the Infogrames Group and Knights vanished without any traces. In 2003, Eden Games released V-Rally 3 and Kya: Dark Lineage. Only some artworks remain to preserve the existance this car combat project.

Thanks to Hey Hey for the contribution!

Images:

Crude Awakening [X360/PS3 - Cancelled]

December 17, 2009 by
1 Star2 Stars3 Stars4 Stars5 Stars (4 votes, average: 4.25 out of 5)
Loading ... Loading ...

Crude Awakening (aka The Crib) is a cancelled action / driving game that was in development by Pseudo Interactive in 2007 / 2008, planned to be released for the Xbox 360 and Playstation 3. The project was meant to be a “next gen” Carmageddon with a different graphic approach: the idea behind it was to make it stylized, like Team Fortress 2, with a crazy cast of characters and a weird city to explore.

crude-awakening-post01

As in the original Carmageddon, the player had to race a vehicle against a number of other competitors with a certain amount of time to complete each mission. More time may be gained by collecting bonuses, damaging the competitors’ cars or by running over pedestrians.

The Crude Awakening concept was quite funny (in a gruesome way), there would be different objectives and sometimes the objective was to hit only one type of pedestrian and avoid others. Crude awakening was basically Carmagedon HD including some reworks of old characters.

The game was going to be published and funded by SCI / Eidos (the original Carmageddon publisher, now known as Square Enix Europe), but later they changed their mind and canned the development. As Crude Awakening was a major project for Pseudo Interactive, its cancellation became one of the causes for the studio’s economic problems and the following closure. In april 2008, Pseudo was officially shut down and all their WIP projects vanished with them.

crude-awakening-post02

As we can read in an old article at Gamespot:

However, whatever plans SCi had were subject to change once investors called for a change in upper management. Longtime CEO Jane Cavanagh resigned shortly thereafter, and the following month the new regime announced some drastic changes, including layoffs of 200 workers and the cancellation of more than a dozen games.

Only some artworks, concepts and few screens remain from Crude Awakening, preserved in the gallery below.

Thanks a lot to Roberto Robert, David Wu, Kay Huang, Heidi Klinck, Albert Alejandro, Bronwen Grimes and all the former Pseudo Interactive artists that helped us to preserve info and media from their lost project!

Images:

Videos:

Twisted Metal 4 [PSX - Beta]

December 7, 2009 by
1 Star2 Stars3 Stars4 Stars5 Stars (1 votes, average: 4.00 out of 5)
Loading ... Loading ...

Twisted Metal 4 is a car combat game developed by 989 Studios which permits the usage of ballistic projectiles. Players choose a vehicle and an arena – or a series of arenas in the story mode – to engage in battle with opposing drivers. A variety of weapons are obtainable by pick-ups scattered throughout the stage. The objective of the game is to be the last one standing.

The Beta footage shared by Playstation Museum includes different controls (not seen in the video) and different camera angles in order to create algorithms so the player would have not be able to see behind their car into the empty world outside the walls. There are also some small differences in level layout and a WIP graphic engine.

Video:

Divided City [X360/PS3 - Cancelled]

December 6, 2009 by
1 Star2 Stars3 Stars4 Stars5 Stars (5 votes, average: 5.00 out of 5)
Loading ... Loading ...

Divided City is a cancelled car combat game that was in development at Pseudo Interactive in 2007 / 2008, for the Playstation 3 and Xbox 360. After Full Auto 2, the team decided to create a new IP to build a different combat game on wheels, this time in a post apocalyptic scenario which involved a plot of “political unrest.” The player would have been able to use various armored vehicles, to fight against huge combat tanks and other mechanical enemies.

The team completed a playable demo of Divided City that looked really good, but sadly in April 2008 it was announced that the company was shutting down. The project was canned with the closure of the studio.

Thanks a lot to Roberto Robert, David Wu, Kay Huang, Heidi Klinck, Albert Alejandro, Bronwen Grimes, Frank Trzcinski and all the former Pseudo Interactive artists that helped us to preserve info and media from their lost project!

Images:

Videos:

Objective Force: Commander [XBOX - Cancelled]

September 18, 2009 by
1 Star2 Stars3 Stars4 Stars5 Stars (2 votes, average: 5.00 out of 5)
Loading ... Loading ...

Objective Force: Commander is a cancelled action / car combat game that was in development by Dynamic Animations Systems in 2002, for the original XBOX.  The game was shown in playable form at E3 2002, but later it vanished from the release list, maybe because they never found a publisher interested in the project. Objective Force: Commander was set in the near future, following the missions of a group of Texas rebels against an evil mega conglomerate energy company. The player would have been able to command an entire squad of tanks in real time, by issuing orders to friendly team AI to complete the game’s missions and win over the other teams. Single player mode, multiplayer VS and coop modes of play (including Xbox Live) were planned.

Images:

Video:

Page 1 of 212