Full Auto, also know as Inertia, was one of the first prototypes in development (in 1997) at Pseudo Interactive and it’s interesting to notice that it had the same name of a game developed by the same company and released in 2006 for the XBOX 360. Inertia was a car combat game too and we [...]
Seal Squad 2040 is a cancelled racing / combat game that was in development in 1998 by Head Games for the Playstation. In an old preview in GamePro magazine issue 101, the project was described as “Wave Race with guns”, but sadly there are only few artworks and no screeenshots, so it’s possible that it [...]
Article by Razor Removed Content The development of Carmageddon II: Carpocalypse Now! was a frenzied one, a lot of changes were made throughout the game. Most of the changes have been documented by several fans of the franchise on the Carmageddon fan discussion boards. Steel Gonad O’ Death Got ‘im in the bollocks powerup icon [...]
A game featuring the band Metallica was in development by Black Label Games and it would have been published by Vivendi Universal Games for the Playstation 2. There is little known other than it was to be a racing gaming looking possibly like twisted metal type using vehicular combat game play inspired by metallica’s music [...]
Heavy Machinery is a cancelled racing / car combat game that was in development by Scavenger for the Sega 32X. The project started as a game called Nitro Wreaks, that was meant to be published for the Mega Drive / Genesis, but after some time the team decided to move it to the 32X. As [...]
Knights is a cancelled car combat game that was in development by Eden Games for the Xbox, Playstation 2 and GameCube. The project would have been published by Atari but in May 2002 the company was sold to the Infogrames Group and Knights vanished without any traces. In 2003, Eden Games released V-Rally 3 and [...]
Crude Awakening (aka The Crib) is a cancelled action / driving game that was in development by Pseudo Interactive in 2007 / 2008, planned to be released for the Xbox 360 and Playstation 3. The project was meant to be a “next gen” Carmageddon with a different graphic approach: the idea behind it was to [...]
Twisted Metal 4 is a car combat game developed by 989 Studios which permits the usage of ballistic projectiles. Players choose a vehicle and an arena – or a series of arenas in the story mode – to engage in battle with opposing drivers. A variety of weapons are obtainable by pick-ups scattered throughout the [...]
Divided City is a cancelled car combat game that was in development at Pseudo Interactive in 2007 / 2008, for the Playstation 3 and Xbox 360. After Full Auto 2, the team decided to create a new IP to build a different combat game on wheels, this time in a post apocalyptic scenario which involved [...]
Objective Force: Commander is a cancelled action / car combat game that was in development by Dynamic Animations Systems in 2002, for the original XBOX. The game was shown in playable form at E3 2002, but later it vanished from the release list, maybe because they never found a publisher interested in the project. Objective [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.