Flying Aces is a cancelled flight simulator / shooter set in the first World War, that was originally in development by Rocket Science Games for the Sega 32 X in 1994 / 1995. As we can read in GamePro #68 (thanks to Celine for the scan!), the gameplay was depicted with live action FMV and [...]
Revell-Monogram had announced the release of European Racers, the first title in its revolutionary new Power Modeler software line for June 1994. The Sega CD version of European Racers was planned for released later in the year and was to be published by Dreamers Guild. The driving simulation game can be played with any of [...]
Pop’n Land is a cancelled side scrolling action game for the Sega Mega CD probably developed by Takeru ( as you can read on GDRI ) and to be published by Takeru’s publishing label Sur De Wave. The game added a RPG flavour to its gameplay by letting players to costumize their hero. In fact [...]
The Strangers was going to be a one to one fighting game based on characters from Malibu comic books ( plus three new characters made specifically for this game). On EGM issue 59 there is a small preview of the game in a very early state. The Strangers probably was never released because the developer, [...]
“Hammer vs. Evil D. in Soulfire” is a cancelled action game based on MC Hammer, an American rapper most popular during the late 1980s until the mid-1990s. The game was in development by GTE Entertainment and it would have been published by Sega for their Mega CD add-on for the Genesis / Mega Drive, but [...]
The 4th Unit is a series of “point and click” graphic adventures published by Data West in Japan for CD-Rom PCs and Fujitsu FM-TOWNS. It seems that athe sixth chapter called “Merry Go Raund” was also planned for the Sega Mega CD, but it was never released for some reasons. Thanks to Myfishbone we were [...]
Timmy Time is a cancelled platform game / shooter that was in development by Domark for the 32X add-on for the Sega Mega Drive / Genesis (with a rumored Saturn conversion planned too). The main character was able to travel through time, so we can assume that the game had different levels based on various [...]
Citizen X is a cancelled side-scrolling action game, made by Digital Pictures, which was supposed to be released for the Sega Mega Cd in 1993. Like many other titles for the ill-fated add-on, it featured many clumsy FMV cutscenes. The gameplay was even less exciting, because of the very limited moveset available for the main [...]
Bug Blasters: The Exterminators is a cancelled on-rails shooter, made by Stargate, that was supposed to come out in 1995. Aside from being one of the most shameful rip-off of Ghostbusters ever created, there is nothing too interesting about this game: it is just a long sequence of FMVs in which you have to aim [...]
Burning Fist (also known as Force Striker in its early alpha build) is a cancelled fighting game that was in development in 1994 by Sega of Japan for the Mega CD. As we can read at Sega Base, both the Force Striker alpha and the Burning Fists beta were leaked rom a former SoJ employee [...]
Jet Ski Rage is a cancelled sport / racing game that was in development by Velocity for the Sega 32X add-on. The game was going to be something like Wave Race but in first person view, with detailed water physic and a rumored multiplayer mode. Jet Ski Rage was likely canceled early in development as [...]
Metal Head is a 3D shooter with mechs developed and published by Sega and released for the Sega 32X add-on for the Sega Mega Drive in 1994. Rod_Wod found some screens from an early beta / prototype of Metal Head, in which the main robot was still an unfinished ensemble of basic polygons. Check the [...]
Shell Shock is a mission based tank shooter that was originally in development in 1994 / 1995 by Core Design for the Sega 32X, but soon this version was cancelled and the game was reworked and published in 1996 for the Sega Saturn and Sony Playstation. We don’t know how much of the original 32X [...]
Kamikaze Comics is a cancelled platform game that was in development by Crystal Dynamics in 1994 for the Sega Mega CD. The main character was a comic book author that somehow got sucked into his comics and probably had to find a way to return to the real world. There is no more info available [...]
Rocket Boy is a cancelled platform game that was in development by Rocket Science Games for the Sega Saturn in 1994 / 1995. Players were able to explore a full 3D world set in a weird / fantasy galaxy, with the goal of finding a way to return home before the parents of the main [...]
Last Action Hero for the Sega Mega CD is a cancelled game adaptation of the Arnold Schwarzenegger film of the same name, developed by Bits Studios to be published by Sony Imagesoft. The NES, Super NES, Mega Drive/Genesis, Game Boy and Sega Game Gear versions were released, but they all look different from the Mega [...]
32 Xtreme is a cancelled extreme sport game that was in development by Sega for the Sega 32X add-on for the Mega Drive / Genesis. It was going to be a collection of different sport genres, as Snowboard, roller-hockey, Jetski racing and… frisbee throwing? How’s that supposed to be extreme? Sadly we’ll never know, as [...]
Rod_Wod from the Assembler Forum has posted various scans from the cancelled Akira games (based on the manga / anime with the same name) that were meant to be released by THQ for the Genesis / Mega Drive, Super Nintendo, Mega CD and Game Gear. Probably the screens published in the magazines were all from [...]
World Rally is a racing game that was in development for the Sega Mega CD add-on, but it seems that the project was cancelled before being finished. Apart from a single screenshot found by Rod_Wod in an old magazine, we were not able to find any more info on this game. Could World Rally have [...]
Aftershock is a cancelled shoot ‘em up that was in development by Sega Midwest for the 32X. A short video (just a couple of seconds) of the game was seen in the episode #70 of the ROX TV Show, when they visited the SM studio. As we can read from a GDRI interview with Jim [...]
Heavy Machinery is a cancelled racing / car combat game that was in development by Scavenger for the Sega 32X. The project started as a game called Nitro Wreaks, that was meant to be published for the Mega Drive / Genesis, but after some time the team decided to move it to the 32X. As [...]
Battletech: Gray Death Legion is a cancelled mech game that was in development for the Saturn and Sega Mega CD at Absolute Entertainment in 1995, before the closure of the company. The project was based on a fictional mercenary company that exists within the fictional BattleTech Universe and probably the gameplay was going to be [...]
In December 2008 GDRI has created a topic in the Lost Levels forum linking to a japanese blog, that had posted some scans with cancelled Sega Mega CD games. One of these unreleased games is Ookami Hei (Wolf Soldier – Ranpin) an action game that was in development by SIMS. As Dais suggests in the [...]
Darkside (sometimes written as Dark Ride or Darkride) was one of many titles being devloped by Rocket Science Games before being cancelled. It was to be a psychodellic tunnel-based game with bizarre graphics, and was briefly previewed in the December 1994 issue of Games World: The Magazine, which stated that ‘the team behind the game [...]
Shadow of Atlantis (also known as Nautilus) is a point and click adventure game that was originally in development for the Sega CD and after many delays, it was ported to the 32X, but in the end it was never released. The project was based on characters and situations from Jules Verne’s classic novels, 20000 [...]
Dyno Blaze is a cancelled beat ‘em up that was in development by Bonsai Entertainment for the Genesis / Mega Drive, Mega CD and 3DO in 1994 and it would have been published by Virgin. A playable prototype of the game was somehow leaked online in 2008, in which you can try a series of [...]
Loadstar II: Showdown on Phobos is a science-fiction action game for the Mega / Sega CD, that was in development in 1995 by Rocket Science Games, but then cancelled for some reasons. As Tim Stoddard has commented “chances are that this was cancelled because Rocket Science Games decided to move away from the FMV game [...]
Knuckles’ Chaotix, is a platform game in the Sonic the Hedgehog series, developed by Sonic Team, and published by Sega for the Sega 32X. The project was build on the Sonic Crackers prototype as the concepts, engine and various other materials of Crackers were almost the same (in Chaotix you can even find some unused [...]
As we can read from Castlevania Wiki, Castlevania: The Bloodletting is a cancelled Castlevania game that was intended to be released for the Sega 32X add-on for the Sega Genesis console sometime in 1996 or 1997. A single sprite for three characters are all that remain of this game. Through later interviews with Iga, it [...]
Sonic the Hedgehog CD, or simply Sonic CD, is a platform game in the Sonic the Hedgehog series, released for the Sega Mega-CD in Japan on September 23, 1993, in Europe in October 1993, and finally for the Sega CD in North America on November 19, 1993. After the release of Sonic the Hedgehog, Lead Programmer [...]
X-Men: Mind Games is a cancelled action game that was in development by Scavenger and it would have been published by SEGA in 1995 / 1996 for the 32X. The game was shown at the E3 1995 and a playable demo was found and leaked by the SEGASaturno community in August 2009! This version is [...]
Penn & Teller’s Smoke and Mirrors is an unreleased video game planned for release initially on the Sega CD in April 1995 and to be followed by PC, 3DO versions later that year. The game starred the comedy-magician duo Penn & Teller. The developer Absolute Entertainment went out of business before they could release the [...]
Sonic Mars was being developed by Sega Technical Institute (STI), a U.S.-based developer that had worked on games such as Sonic 2, Sonic 3 , Sonic Spinball, The Ooze and Comix Zone. In its earliest conception, the game was set to be released on the Sega Genesis and later on the 32X, under the name [...]
Soulstar was a Mega-CD game created by Core Design, and after its release, two seperate conversions were planned. One was a port to the Jaguar CD, under the same name, whereas the other was an updated version for the 32X, under the name Soulstar X. In the end, neither of them were released. Edit
Although it seems to start out as something completely different, this is a promotional video for Earthworm Jim, mostly focusing on the Mega Drive version. As well as some insight into the design process of the game, it shows a lot of footage from an earlier version of the game. Unfortunately, the way the video [...]
This little-known game appears as a ‘work-in-progress’ in the September 1994 issue of Sega Power, it was developed by DICE (originally for the Amiga) but it doesn’t have a decent description. According to the article, Hardcore was a typical run-and-gun platformer, similar to the Turrican series or Super Star Wars, with many different enemies to [...]
Originally, Phantasy Star IV was to have been designed for the Sega CD system, and would have been vastly different from its final incarnation. Features like 3-D dungeons (such as those featured in the first Phantasy Star), full motion video cutscenes, voice acting, and much more were planned. Unfortunately, poor sales and lack of support [...]
Sonic Crackers, also known by the name in the ROM header, Sonic Studium, is an early Sonic the Hedgehog prototype game for the Sega Mega Drive/Genesis. It is believed to have been an engine test, containing essentially multiple different game engines, swapped out in realtime using code written into RAM. The game has Sonic and [...]
Virtua Hamster is an unreleased racing game that was in development for Sega’s 32x, designed and produced by Eric Quakenbush. The player would have controlled a series of rodents on wheels, to race in 3D mazes, trying to avoid an huge Mechanical Snake. The project was cancelled when Sega discontinued the 32X before production could [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.