Archive for the ‘32X / Mega CD’ Category

World Rally is a racing game that was in development for the Sega Mega CD add-on, but it seems that the project was cancelled before being finished. Apart from a single screenshot found by Rod_Wod in an old magazine, we were not able to find any more info on this game. Could World Rally have [...]

Aftershock is a cancelled shoot ‘em up that was in development by Sega Midwest for the 32X. A short video (just a couple of seconds) of the game was seen in the episode #70 of the ROX TV Show, when they visited the SM studio. As we can read from a GDRI interview with Jim [...]

Heavy Machinery is a cancelled racing / car combat game that was in development by Scavenger for the Sega 32X. The project started as a game called Nitro Wreaks, that was meant to be published for the Mega Drive / Genesis, but after some time the team decided to move it to the 32X. As [...]

Battletech: Gray Death Legion is a cancelled mech game that was in development for the Saturn and Sega Mega CD at Absolute Entertainment in 1995, before the closure of the company. The project was based on a fictional mercenary company that exists within the fictional BattleTech Universe and probably the gameplay was going to be [...]

In December 2008 GDRI has created a topic in the Lost Levels forum linking to a japanese blog, that had posted some scans with cancelled Sega Mega CD games. One of these unreleased games is Ookami Hei (Wolf Soldier – Ranpin) an action game that was in development by SIMS. As Dais suggests in the [...]

Dark Ride (sometimes written as Darkride) was one of many titles being devloped by Rocket Science Games before being cancelled. It was to be a psychodellic tunnel-based game with bizarre graphics, and was briefly previewed in the December 1994 issue of Games World: The Magazine, which stated that ‘the team behind the game are perfecting [...]

Shadow of Atlantis (also known as Nautilus) is a point and click adventure game that was originally in development for the Sega CD and after many delays, it was ported to the [...]

Dyno Blaze is a cancelled beat ‘em up that was in development by Bonsai Entertainment for the Genesis / Mega Drive, Mega CD and 3DO in 1994 and it would have been published by Virgin. A playable prototype of the game was somehow leaked online in 2008, in which you can try a series of [...]

Loadstar II: Showdown on Phobos  is a science-fiction action game for the Mega / Sega CD, that was in development in 1995 by Rocket Science Games, but then cancelled for some reasons. As Tim Stoddard has commented “chances are that this was cancelled because Rocket Science Games decided to move away from the FMV game [...]

Knuckles’ Chaotix, is a platform game in the Sonic the Hedgehog series, developed by Sonic Team, and published by Sega for the Sega 32X. The project was build on the Sonic Crackers prototype as the concepts, engine and various other materials of Crackers were almost the same (in Chaotix you can even find some unused [...]

As we can read from Castlevania Wiki, Castlevania: The Bloodletting is a cancelled Castlevania game that was intended to be released for the Sega 32X add-on for the Sega Genesis console sometime in 1996 or 1997. A single sprite for three characters are all that remain of this game. Through later interviews with Iga, it [...]

Sonic the Hedgehog CD, or simply Sonic CD, is a platform game in the Sonic the Hedgehog series, released for the Sega Mega-CD in Japan on September 23, 1993, in Europe in October 1993, and finally for the Sega CD in North America on November 19, 1993. After the release of Sonic the Hedgehog, Lead Programmer [...]

X-Men: Mind Games is a cancelled action game that was in development by Scavenger and it would have been published by SEGA in 1995 / 1996 for the 32X. The game was shown at the E3 1995 and a playable demo was found and leaked by the SegaSaturno community in August 2009! This version is [...]

Penn & Teller’s Smoke and Mirrors is an unreleased video game planned for release initially on the Sega CD in April 1995 and to be followed by PC, 3DO versions later that year. The game starred the comedy-magician duo Penn & Teller. The developer Absolute Entertainment went out of business before they could release the [...]

Sonic Mars was being developed by Sega Technical Institute (STI), a U.S.-based developer that had worked on games such as Sonic 2, Sonic 3 , Sonic Spinball, The Ooze and Comix Zone. In its earliest conception, the game was set to be released on the Sega Genesis and later on the 32X, under the name [...]

Soulstar was a Mega-CD game created by Core Design, and after its release, two seperate conversions were planned. One was a port to the Jaguar CD, under the same name, whereas the other was an updated version for the 32X, under the name Soulstar X. In the end, neither of them were released.

Although it seems to start out as something completely different, this is a promotional video for Earthworm Jim, mostly focusing on the Mega Drive version. As well as some insight into the design process of the game, it shows a lot of footage from an earlier version of the game. Unfortunately, the way the video [...]

This little-known game appears as a ‘work-in-progress’ in the September 1994 issue of Sega Power, it was developed by DICE (originally for the Amiga) but it doesn’t have a decent description. According to the article, Hardcore was a typical run-and-gun platformer, similar to the Turrican series or Super Star Wars, with many different enemies to [...]

Originally, Phantasy Star IV was to have been designed for the Sega CD system, and would have been vastly different from its final incarnation. Features like 3-D dungeons (such as those featured in the first Phantasy Star), full motion video cutscenes, voice acting, and much more were planned. Unfortunately, poor sales [...]

Sonic Crackers, also known by the name in the ROM header, Sonic Studium, is an early Sonic the Hedgehog prototype game for the Sega Mega Drive/Genesis. It is believed to have been an engine test, containing essentially multiple different game engines, swapped out in realtime using code written into RAM. The game has Sonic and [...]

Virtua Hamster is an unreleased racing game that was in development for Sega’s 32x, designed and produced by Eric Quakenbush. The player would have controlled a series of rodents on wheels, to race in 3D mazes, trying to avoid an huge Mechanical Snake. The project was cancelled when Sega discontinued the 32X before production could [...]


About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

Are you a developer?

Unseen Archive:

Support U64: