Mario vs Donkey Kong 2 [DS – Beta]

Mario vs. Donkey Kong 2: March of the Minis is a Puzzle Game developed by NST as a sequel to the GBA MvsDK, a follow up to the Game Boy Donkey Kong game. A playable beta demo of MvsDk2 was available at various gaming conventions, from where it was saved on the DS and then shared online.

Upaluppa noticed many differences in this beta demo, as wrote in his videos on Youtube:

– The music sounds quite different

– There are hearts instead of big coins

– The small coins are rotating

– Mushroom Mayhem is called Mushroom Kingdom

– The status screen is completely different

– There’s a level map available by pressing Select

– The map looks VERY incomplete…

– The first level is completely different

– Later levels have some minor differences

– Some sound effects are different

– There is no time limit

Thanks to Hiccup for the contribution!



Zelda Majora’s Mask debug has been leaked!

After that awesome Ocarina of Time debug ROM (that still had some beta / prototype areas in it!), the lovely Zelda-hacker Cendamos was able to buy and share a Debug version of Zelda: Majora’s Mask! Will there be any unused or beta rooms still hidden in there? We’ll have to wait and see what those zelda-hackers will be able to find.

You can read more info about the Majora’s Mask Prototype / Debug ROM in the Zelda 64 Forum. If you can feel the love of this release and want to help Cendamos to repay his debt after this important acquisition, share your paypal donations to [email protected]

In the meantime, here’s a nice video of the Majora’s Mask Debug:


Land of the Dead (Day of the Zombie) [PC XBOX – Beta]

Land of the Dead: Road to Fiddler’s Green is a FPS based on the George Romero zombie horror movie Land of the Dead, that was developed by Brainbox Games (now Digital Extremes) and published in 2005 by Groove Games, for PC and the original XBOX. As we can read on Mobygames, the project was originally developed as a singleplayer PC game called “Day of the Zombie”, which had a 4 months development cycle and was ready for October 2004 release.

Day of the Zombie was shown to Universal Studios around the time the movie Land of the Dead was being filmed in Toronto, Canada (where Groove Games is headquartered) – this is how the license was secured. The game was ported to Xbox, multiplayer functionality was added and environments were added to tie the game to the movie.

In April 2009, a Youtube user posted a video from Day Of The Zombie, with a link to download a playable beta of the game. This leaked version is very similar to Land of the Dead, but it’s currently unknown if it’s really the original Day of The Zombie project or just a mod of the released game.

Thanks to Alex for the contribution!



Soulstar X (32X) leaked and preserved!

Do you remember Soulstar X, the cancelled shoot ’em up that was in development for the Sega 32X and the Jaguar CD? It was a sequel / remake of the original Soulstar a pseudo 3D space shooter released in 1994 for the Sega Mega CD. A playable prototype of Soulstar X was found sometime ago and sold on Ebay to various collectors, but only today, thanks to the Sega Saturno community, this build is finally leaked for everyone to enjoy! You can download the prototype in the Sega Saturno Forum (you need to be registered to be able to download the file). Huge props to the Sega Saturno guys for this new release! 

Alone [PC – Alpha / Proto]

Alone is a cancelled horror FPS that was in development by Red Paperclip Games for about a year. After they completed an alpha build, new funding caused Alone to go from the Game Maker Engine to the CryEngine2 Engine, but sadly after about three months work stopped abruptly.

Today Alone no longer exists and there is very little reference to it on the Red Paperclip Games website, but thanks to Archive.org it’s still possible to read an old page on the project:

ALONE was first going to be a test game to say that I could complete a game. Well through some thinking I came to like ALONE. At first I had no name so I came up with ALONE to describe your state. ALONE started to attach to me more until I put time and effort into the game. Now I am always working on ALONE wherever I go. I also managed to pick up a few people on the way.

Dr. Rick Hauss has performed biological test to create a new enhancement for the U.S. armed forces. The new enhancement is known as the HGE or Human Genetic Enhancement. In the process of making it, Dr. Hauss accidentaly created a new virus. This new virus was known as the Z Virus. This virus would take over dead cells and bring back their living properties. The effects on brain cells allowed the virus to control the body. Before Dr. Hauss realized it, he had already tested on five subjects. The first four died and were brought back from the virus.

The final experiment survived. After the four experiments killed everyone but Dr. Hauss in Bio Labs, they spread out to take over the Norton Military base. The effects of the HGE causes increase in strength, agility and intelligence. Although the subject also obtains permanent amnesia. The final experiment is Seth Thomas. His body has a natural immunity from the virus.

The player will play as Seth Thomas through the game ALONE as he uncovers the truth behind the HGE.

A very early Alpha of Alone was somehow leaked online: in this build there are many bugs and everything is a place holder texture: not much of the first area is in this,  but it is all that is left. An interesting view on the early development of a lost game.

Hidden in the Alpha code it’s possible to find 6 levels:

Livello 1 = environment test
Livello 2 = vehicle test
Livello 3 = enemy test (same as lv 2)
Livello 4 = full level test (same as lv 2)
Livello 5 = secret boss (empty lv)
Livello 6 = cutscene test
LucaPM was able to patch this Alpha to run it better! Also, all the patches includes a GM8 total rewrite,so this ensures compatibility with Windows Vista/7. Download (via Megaupload):