FPS

Black [PS2/XBOX – Beta]

Black is a FPS developed by Criterion Games and published in 2006 by Electronic Arts for the PlayStation 2 and Xbox. Thanks to a playable demo released before the game was completed, DCodes7 noticed various beta differences, listed in the gallery below. Also, as wrote by Satrialeson the NeoGaf Forum, originally Black had a “challenge mode” where you would run around the levels shooting targets within a set time, but this was removed in the final version.

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Moon (Renegade Kid) [GBC – Cancelled]

Moon is a FPS developed by Renegade Kid and released in 2009 for the Nintendo DS, but originally the project was born as a 2D side-scrolling action adventure for the GameBoy Color. Moon GBC was revealed by Jools Watsham, game director at Renegade Kid, in a video from his Youtube Channel.

The GameBoy Color version of Moon was never released, but the scenario and the characters were later reused to create the DS version. Moon looked like an interesting adventure, similar to Metroid II, and it’s sad that it did not had its chance on the GameBoy Color.

Props to Jools Watsham for sharing these screens from the prototype!

Thanks to Celine for the contribution!

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For comparison, here’s the DS version:

 

Monster Hunter [MD/G – Cancelled]

The Menacer is a wireless lightgun created by Sega for the Sega Mega Drive / Genesis in 1992, as a response to the Super Scope by Nintendo. Sega and third-party developers did not develop many games for the Menacer and one of these projects, know as “Monster Hunter”, was cancelled before being finished.

In Monster Hunter the story involves the player as a premier big game hunter, in search of the ultimate catch. The scenarios range from safari lands to exotic ranges not from our world

There are not many info or media remained for this game, but Celine was able to find a screenshot of MH in EGM #51.

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Division 9 [PC/X360? – Cancelled]

What we have here is an unreleased game by Irrational Games, known as Division 9. The premise for this game is similar to the Left 4 Dead franchise, it featured a co-op survival style gameplay, in a mass city with Zombies as the main antagonists. It also featured complex FPS elements such as game changing missions, one instance being a situation where you could turn on a power generator that would give you light for any night time mission.

It began as a joke amongst the developers, having just finished SWAT 4, this game would be like a Swat 5, jokingly referred to as the Zombie Swat. Sadly, the company, going through some trouble at the time was unable to pitch the idea to the buyers in time, having only a week to prepare a demo. They did well, and were ready to sell it to Vivendi but they had just sold the company to Take-Two. Other concerns were the assumption that the zombie genre wouldn’t be as popular as it was in the target year.

If production had gone as planned it’s release would be around the same time as Bioshock. Thanks to Irrational games for this news (more info on the project can be found at Game Informer)

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Painkiller: Hell Wars [PSP – Cancelled]

Painkiller: Hell Wars is a cancelled FPS that was in development in 2006 by czech studio Mindware Studios (which also developed Painkiller: Overdose and a spiritual successor, Dreamkiller), that would have been published by DreamCatcher Interactive for the PSP. The original Painkiller was released in 2004 for PC and in 2006 a port titled “Hell Wars” was published for the Xbox, but the PSP one would have been different from the other versions. As we can read in a Gamespot preview from E3 2006:

The game’s content appears to be mostly new, with new monsters, weapons, and levels, as opposed to Hell Wars for the Xbox, which was mostly a port of existing PC content.

Sadly Painkiller Hell Wars was never released for the PSP: only few images  and a trailer are available, but the ingame scenes dont seem to be from the PSP version. It’s currently unknown how much of the game was completed before its cancellation.

Thanks to Userdante and Jaxx for the contributions!

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