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James Bond 007: Risico (Raven Software) [Cancelled – Xbox 360 / PS3]

As we can read on Wikipedia, James Bond 007: Risico is a cancelled game that was in development by Raven Software studios. This early replacement of Blood Stone was never officially announced, but some screenshots and videos were leaked on the internet. Risico was based on Ian Fleming’s short story “Risico” with the plotline expanded and involved with other unseen elements from James Bond novels written by Ian Fleming himself.

It’s possible that this Raven Software’s new James Bond title was cancelled because of MGM’s financial troubles, while G4 reports that the team has been told to put its  Bond project on hold and instead develop map packs for Treyarch’s Call of Duty: Black Ops. Also, James Bond 007: Risico might have been intended for a release during Christmas 2010, if Bloodstone had been released (as originally planned) in 2009. Two Bond games in the same timeframe – that was even enough for Activision.

Thanks to PyratRum for the contribution!

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Zodiac Assassin [PS3 – Cancelled Prototype]

Zodiac Assassin (PS3) was a prototype by Sony Cambridge in 2005. Studio director James Shepherd wanted to produce a globe-trotting, Kill Bill-esque assassin game. The game would have been set in a number of locations such as Mexico (during the “Day of the Dead” festival), Turkey and Japan. It was meant to feature a female lead who was heavily into disguises and assassinations. The title didn’t get very far as Sony was buying in the martial arts fantasy game Heavenly Sword from Ninja Theory.

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Gotham by Gaslight Game [Cancelled – Xbox 360 / PS3]

As we can read in Wikipedia, Gotham by Gaslight is a DC Comics one-shot comic, considered to be the first Elseworlds story, where DC Comics heroes are taken out of their usual setting and put into alternate timelines or realities. In Gotham by Gaslight, Batman is set in 1889, in a sort of steampunk europe.

A game based on Gotham by Gaslight was pitched by Day 1 Studios, and an early prototype was created. Some menù concept arts are and a video of the proto are saved in below, to preserve its existence. Thanks to Supererogatory and MitsuharuSan for the contributions!

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Resident Evil: The Mercenaries 3D [Beta – 3DS]

Resident Evil: The Mercenaries 3D is an action game developed by Capcom for the Nintendo 3DS. Before the final product was released Capcom had a different idea for 2 game modes 1 called “scene attack” and the other called “survival”. Not much is known other than they were scrapped into one mode.  In the beta demo you could play a level known as 4-1 and in the video below you can see at 2:49 an Ax guy walking towards the player, but in the final game the boss was changed to a Garrador, a totally different boss. Also, you can notice that where the players score is in the HUD, there are six 0’s, but in the final it was changed to seven 0’s

Post by Nick Sena

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Jason [PS2 XBOX – Concept / Cancelled]

Jason was one of many game concepts done at French studio Darkworks in the early 2000s, plannet to be developed for the Playstation 2 and Xbox. There are not many info available on the project, but that it should have been set in a sort of Norse mythology, with viking boats, warriors and demons to fight. However, the title never entered in production as no publisher was found. Instead, work on Time Crisis Adventure was started, a project that seems to have been later evolved into Cold Fear, Darkworks’ survival horror that was released in  2005 for Playstation 2, Xbox and PC. Sadly only few artworks remain to preserve this game, archived in the gallery below.

Thanks to Dawok for the contribution!

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