Unseen News

Spore prototypes available for download!

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Yep, that’s right, you can download the various beta builds of Spore at www.spore.com/comm/prototypes . We can only hope that more software houses follow the example of EA and release as many betas as possible!

As they say in their site: “Spore has been a huge undertaking. Along the way we ended up exploring countless design directions in gameplay, simulation and user interface. One of the ways in which we explore possible design directions is by  

[Update] New beta screens & videos in the archive

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We have added some new beta images in these galleries: Zelda: a link to the past, Castlevania 64 (Thanks to Gilgamesh!), Kirby 64 (Thanks to Nick!), Zelda: Twilight Princess (Thanks to KEK8!), Saboteur (Thanks to Andrea Cogoni!) and some new beta videos (that subscribers of our YT channel have probably already seen in there): DenSen, Resident Evil, Body Harvest, F-Zero X & Super Mario 64 

More magazines beta-scans! With Sonic 1 beta screens

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Last day I checked one of my favourite sites of the Internet, Old Computer Mags which, despite the name, covers console magazines too. They updated the oldest issues of one of my favourite italian mags, Consolemania. In the first issue I found new screens of Sonic 1 Beta! Go to our page to see them! I’m trying to find other beta-images of other games, if you want to help me, Old Computer Mags has plenty of scans of many other magazines! 

Too Human is out: anything beta in there?

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We already knew that Too Human had a lot of changes through his development, from the original Playstation 1 version to the X360 version (especially after reading this article with interviews about the original project), but i wonder: are there any differences from the first screens of the 360 version? From the Gamespot screenshots archive it seems that some areas of the game were changed a bit: if you have played the game, could you help me find more differences in there? Thanks a lot! :) If someone can find those beta-screens, we can open a new page for Too Human 360 in the U64 Archive! If you find something, you can send us an e-mail

New Article: Castlevania 64 Beta Analysis

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Castlevania 64 underwent a no doubt rushed development phase and because of it, a lot of content was cut from the final game. The most obvious missing feature is that the final version only contains two playable characters as opposed to beta version’s promised four. Originally, we were promised Reinhardt Schneider, Carrie Fernandez , Cornell, and Coller. Reinhardt and Carrie made it into 64 and Cornell was lucky enough to pull into the “directors cut” version of the game, but poor old Coller never saw the light of day. He was, however, replaced by Henry. Castlevania 64 obviously had a lot more content than what we got, but fortunately, thanks to a bit of picture hunting and hacking magic, we can see a bit more of what the developers originally intended. Read the rest of this entry »