Unseen News

More magazines beta-scans! With Sonic 1 beta screens

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Last day I checked one of my favourite sites of the Internet, Old Computer Mags which, despite the name, covers console magazines too. They updated the oldest issues of one of my favourite italian mags, Consolemania. In the first issue I found new screens of Sonic 1 Beta! Go to our page to see them! I’m trying to find other beta-images of other games, if you want to help me, Old Computer Mags has plenty of scans of many other magazines! 

Too Human is out: anything beta in there?

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We already knew that Too Human had a lot of changes through his development, from the original Playstation 1 version to the X360 version (especially after reading this article with interviews about the original project), but i wonder: are there any differences from the first screens of the 360 version? From the Gamespot screenshots archive it seems that some areas of the game were changed a bit: if you have played the game, could you help me find more differences in there? Thanks a lot! :) If someone can find those beta-screens, we can open a new page for Too Human 360 in the U64 Archive! If you find something, you can send us an e-mail

New Article: Castlevania 64 Beta Analysis

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Castlevania 64 underwent a no doubt rushed development phase and because of it, a lot of content was cut from the final game. The most obvious missing feature is that the final version only contains two playable characters as opposed to beta version’s promised four. Originally, we were promised Reinhardt Schneider, Carrie Fernandez , Cornell, and Coller. Reinhardt and Carrie made it into 64 and Cornell was lucky enough to pull into the “directors cut” version of the game, but poor old Coller never saw the light of day. He was, however, replaced by Henry. Castlevania 64 obviously had a lot more content than what we got, but fortunately, thanks to a bit of picture hunting and hacking magic, we can see a bit more of what the developers originally intended. Read the rest of this entry » 

[Projects] Super Mario 64 Beta Remake updates

Update: The Mario 64 beta remake mod was revamped sometime around April of 2011. No further information will be posted UNTIL the mod is near complete. The “Beta Replica” is completely gone, so searching for that title won’t do you any good. If you’re interested in a beta remake of Super Mario 64, you can check back on this page any time. Dudaw’s Youtube channel is updated regularly as well http://youtube.com/dudaw12

Again, nothing can be said about the mod at the moment. Look forward to the complete version!

Old Info:

Okay. We all heard about the M64 beta-hack that Bosco started. I was going to help him until I decided to start my own beta hack. He saw mine and generously dedicated the project to me. Now I am glad to say that he is helping me with some textures to put in :). He is the texture artist and I also have some analysts testing the game for errors. Now, don’t forget that I am not just kicking back. I am still making some textures of my own and putting in some new warps and paths/etc…

Now, do not compliment on the stairs or anything else related. Changing any structure of such would be a real pain. I don’t even think that is possible to hack anyway. Here’s a preview:

The hack is currently in development and has not yet been released. School is getting in the way. It is also hard working on two hacks at once. As I am busy with Super Mario 64: Wacky Worlds right now… The beta hack may be released as a first alpha by the end of this week! I am sorry, I only get about 3 hours on my computer each day because I get home from school at 3:45. Then I also have to go to bed early too. But on weekends I am sleeping in and staying up till 1:00 ^_^. So that’s all for now.

The Beta Replica Crew!:

  • Bosco – Texture Artist
  • Adstheratz – Analyst
  • Roro – Analyst
  • Mark – Analyst

You can check more screens and videos from the original beta-game in the Mario 64 Beta Archive.