Playstation

Breath of Fire 3 [Beta Concept – Playstation]

Breath of Fire 3 (III) is a RPG developed by Capcom Production Studio 3 and published in September 1997 (Japan) for the PlayStation. The project went through a lengthy development phase with numerous delays, mostly due to several writing and design changes mid-progress.

Character artist Tatsuya Yoshikawa went through numerous preliminary beta designs for each character, only settling on a finalized set of drawings after many character sprites and portraits were already completed. As a result, some character’s in-game appearances differ from official promotional material, such as child Ryu having a different hairstyle and wardrobe than his final design. [Info from Wikipedia]

In EGM #83 (from June 1996) there was a small article about the initial development of Breath of Fire 3, in which they shown some of the earliest character designs for Ryu and Nina, with a style more similar to Breath of Fire 2’s one.

Early Beta Concept Art:


Final Design:


More concept arts can be found in the Breath of Fire III Memorial Book and other Capcom’s official Art books. Some of these can be seen in the Dragon Tear gallery!

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Mudkicker [PS1, PC, Saturn – Cancelled]

Mudkicker is a cancelled off-road racing game that was in development in 1995 / 1996 by Scavenger for Playstation and PC (with a rumored Sega Saturn conversion, but it was denied by a former developer). The project was meant to be published by GT Interactive, along with Amok, Scorcher and Into the Shadows, but only the first 2 titles were finished. In January 1997, before Scavenger could complete and deliver the remaining two titles, GT sent Scavenger a letter setting forth notice of “material breaches of the Agreement by Scavenger” and purporting to terminate the development of those games. Because of these problems with their publisher and lack of money, Scavenger had to close down. Mudkicker was never finished and vanished forever with the closure of the studio.

Thanks to Rod_Wod and Celine for the magazine scans!

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Bloodlust I.K.3 [Arcade PSX – Cancelled]

Bloodlust (aka International Karate 3) is a cancelled 2D fighting game that was in development in 1995 / 1996 by Atari for the Arcades and Playstation. The original International Karate was a 1985 title released for the ZX Spectrum, MSX, Commodore 64, Amstrad CPC and Atari 8-bit family of computers, with a sequel called International Karate + released a year later. It seems that a Bloodlust prototype is in the hands of some collectors, but only few screenshots are preserved in the gallery below.

The arcade version was based on 64MB PC hardware (Cyrix Media GX PC), while the PSX conversion was going to have some graphical limitations. 16 playable characters were planned, that were inspired by RARE’s Killer Instinct.

Thanks to Celine, Ross Sillifant and Daniel Nicaise for the contribution! Scans from EDGE magazine #55

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Rollcage (Team 17) [PSX SAT 3DO – Cancelled]

Rollcage is a cancelled racing game that was in development by Team 17 for the original Playstation, Saturn and 3DO. Even if the title is the same, this game is not the same Rollcage (a futuristic racer) developed by Attention To Detail and published by Psygnosis in 1999. Team 17’s Rollcage was a more traditional racing game, with “realistic” cars and tracks from the real world. There are no more info available on this project, but Celine was able to find some screenshots in CD Consoles magazine issue #7. Rollcage was never released on any platform, for unknown reasons.

Unclejun found a video from ECTS ’95 on a cover disc from Génération 4 issue #78 showcasing the game, it was supposed to be the first Daytona USA-like racing game on the PC, featuring a mix of stuntcar and stockcar gameplay and capable of 60fps on a Pentium.

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Sato City [Playstation, PC – Cancelled?]

Sato City is a cancelled action game that was in development for the original PSX and PC, it would have been published by Merit Studios. The game was set in a post-apocalyptic world, generated with pre-rendered backgrounds (ala Resident Evil). Sadly we dont have any more info about this project, but Merit Studios never published any game for the Playstation. Could Sato City have been released on the PC with a different name?

Thanks to Celine and Isatis Angel for the contribution! (Scans from PlayMag issue #4 and CD Consoles #18 of June 1996)

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