Playstation

Gundam Battle Assault 2 [PSX – Beta / Unused]

Gundam Battle Assault 2 for the PSX, is, disregarding it’s name, the third gundam fighting game for the system to be made, (Gundam the Battle Master, Gundam Battle Assault, Gundam Battle Assault 2) and was released on July 17th, of 2002, late in the life of the PSX system. Being the third in the series, it has four characters leftover from previous games. These are the four that were left out:

Hamma Hamma
Qubeley
The-O
Zeta Gundam (not to be confused with the Double Zeta, which is a normal character)

Aside from a few glitchy moves, and the fact you need Gameshark codes to use these characters, they are fully playable in the Vs. modes. Oh, and yes, it shows the pilots that are in the suits, (they’re turned off in the below video) but the only one that’s acurate, is The-O, with Paptimus Scirocco. The other three pilots are either wrong, or display somewhat glitchy.

Fight 1: Hamma Hamma vs. Epyon
Fight 2: Qubeley vs. Psyco Gundam Mk III
Fight 3: The-O vs. Tallgeese III
Fight 4: Zeta Gundam vs. Hydra Gundam

Video: Gundam Battle Assault 2 Gameshark Characters 

Valerian [PSX – Prototype]

Valerian is a cancelled Playstation game that was in development in 1998 by Virtual Studio, a french team owned (?) by Infogrames. There are not many info on the project but thanks to Daydi we found out that the game was based on a french comic, “Valérian and Laureline”. The character model that can be seen in one of the images, it’s identical to the comic’s male protagonist. As we can read on Wikipedia:

The series centres around the adventures of the spatio-temporal agent, the dark-haired Valérian, and his redheaded female companion, Laureline, as they travel the universe through space and time. Valérian is a classical anti-hero, strong and brave but with a tendency to follow the orders of his superiors even if he feels, deep down, that it is the wrong thing to do. […] Influenced by classic literary science fiction, the series combines elements of space opera and time travel.

The game was probably going to follow the comic’s plot, and the player would have been able to explore levels in different spaces and times. We can speculate that Virtual Studio tried to pitch a game based on the comic to some french publishers, but without any success. In the end  a game based on the Valerian comic was never relased and only few target renders remain, saved in the gallery below to preserve its existence.

Thanks to Daydi for the contribution!

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Rat Attack [N64/PSX – Beta]

Rat Attack! is a puzzle / action game developed by Pure Entertainment that was released in 1999 on PlayStation and in 2000 on Nintendo 64. The object of the game is to clear each level of a certain total of rats, without getting hit enough times to lose a life, or ensuring the room wasn’t destroyed, which would also kill you. [Info from Wikipedia]

LavaWave has found some beta Rat Attack screenshot with removed levels , high quality models (instead of the low quality ones in the final game) and a boss stage with the scorpion king totally revamped (probably a target render). Also, the official site of the game surprisingly is still alive since 1998 or so, in which we can read an interesting “the making of rat attack” section.

Thanks a lot to LavaWave for the contribution!

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Escaper [Playstation – Cancelled]

Escaper is a cancelled action / adventure game that was in development in 1997 by Sony (SME) for the original playstation. Players would have been able to create their own super hero, to resolve puzzles and fight enemies. The game was shown at the Tokyo Game Show 1997 and few screenshots were published in old gaming magazines, but we cant find any more info on the project. It seems that Escaper was never released, but it could also be possible that i was released under a different name, at least in Japan. If you recognize this game, please let us know!

Thanks to Celine for the contribution!

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Nuclear Strike [PSX/PC – Beta]

Nuclear Strike is a multi-directional shooter developed by Electronic Arts and released in 1997 for the PlayStation and PC. DCodes7 has noticed that there are some data files named “E3*” in the game’s disk, that are probably releated to a beta demo that could have been used in a past E3 to show Nuclear Strike to the press. Luckyly this beta demo can be freely played by typing the code “LIGHTNING” in.

The beta level is unfinished, the mission and its terrain is based off the second level of Nuclear Strike, but with lots of incomplete edits. More than half of  the area is empty and has no live action FMV’s of its own. When completing all objectives you will hear a message saying “Thank you for flying strike air, we know that you have a choice of many games to play and we appreciate your time to play us.

Also note that the “LIGHTNING” code for the beta level never appears in Nuclear Strikes campaign and the only way to know of its existence is to look up the code on the net. You can see this unfinished level in the videos below.

Thanks to DCodes7 for the contribution!

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