Sony

Lunatik (Pure Entertainment) [Playstation, Saturn – Cancelled]

Lunatik is a cancelled shoot ‘em up that was in development around 1997 by Pure Entertainment, planned to be published by Eidos for Playstation, Sega Saturn and PC. The team wanted to develop something similar to a 3D Defender, while showcasing their gorgeous (at the time) 3D engine, featuring dozens of enemies on screens, high number of polygons and detailed textures.

Unfortunately gameplay was not as fun as they hoped for: the project needed more time to be improved, but Eidos did not want to invest any more money into it. In the end Pure Entertainment reworked Lunatik as some kind of ATI Graphic Cards tech demo, and this version was released in limited quantities in ATI bundles. We can assume this ATI Edition was much different from what the team had originally conceived for Lunatik. As we can read on Sega-Saturn.net:

“But ultimately the project failed because the original concept (3D Defender) was next to impossible to do really well. We tried many different gameplay mechanisms to make it work, and none were working. Ultimately we ran out of time to make it work and Eidos cancelled the project. The game did get a limited release for the PC. It was bundled with graphics cards as a graphics showcase, but the game itself was poor.”

We were also be able to gather some early PR text shared when Eidos were promoting the game to gaming magazines and websites:

“Little known London-based Pure Entertainment is the developer behind the project. They are striving to update the genre with a true 3D engine, giving the player full freedom of movement within Lunatik’s 3D world. LUNATIK is a 3D Shoot ‘Em Up, drawing on the addictive gameplay aspects of classics such as Defender and Zaxxon for inspiration, and merging them with a uniquely dramatic look and feel, the combination of which has never been seen before.

Drawn with strong Manga cartoon influences, the 3D real-time graphics have paved the way for an unusual ‘above and behind’ perspective, which will be backed by some in-house techno tunes.

Lunatik will sport eighteen levels, a barrage of Armageddon-like weaponry (including a heat seeker), power ups galore, shields, cloaking devices to collect and bosses that appear at designated times throughout the game.

One interesting touch is the boss timer. Each of the 18 levels features a construction area, where the enemies are busy building a boss monster. If you fail to complete the mission before the timer ticks down, the boss monster is built, and immediately comes looking for you. Gameplay is very much a case of fire or be fired upon, and if you do succeed then the nastier and smarter the AI of the bad guys gets.

The game itself has 8 large levels, each one being a man made ‘moon’ orbiting the decaying relic that was once Earth. All out war is occurring between 7 of the Corporation Dominated Moons and one other, Nu Earth 3, an indomitable civilization holding out against everything the Corporate armies can throw at them. Your mission? Quite simply, wipe the floor with the enemy.”

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Legion (Torus Games) [PSP – Cancelled]

Legion is a cancelled action adventure that was pitched by Torus Games for PSP around 2004. The team created this tech demo to show their ideas to potential publishers, but it seems they never found one interested in funding the project. The game was never officially announced and canned early in its development, so there are no details about how it would have been played. By looking at the only screenshots preserved, we may assume it would have been some kind of horror – Gothic adventure: for sure it looked great for a PSP game!

In the end the only released games by Torus on PSP were Monster Jam: Urban Assault and Shrek Smash n’ Crash Racing. Their other PSP projects such as Full Metal Alchemist and Parkour were never completed.

Thanks to Josuke for the contribution!

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Fury of the Furries 3D [PS2 – Cancelled]

Fury of the Furries 3D is a cancelled platform adventure that was in development for Playstation 2 by Kalisto Entertainment around 2002. It was meant to be a sequel to the original title Kalisto released for PC and Amiga in 1993, but now in 3D and fully embracing its funny settings by making its protagonists parodies of popular video game characters. For example one of the Furries would be a pissing caricature of Link from The Legend of Zelda, or an obese Lara Croft from Tomb Raider.

Each Furry would have had its own ability, for example in the original game one was able to swim and another to dig underground. You could imagine it as a level based Metroidvania, with swappable characters. Fury of the Furries 3D would have offered similar gameplay mechanics, letting players explore levels in 3D for even more comical situations and parodies of other video games.

The Kalisto team was able to develop a playable prototype of their new Fury of the Furries, but unfortunately the studio was liquidated in April 2002 for bankruptcy and all of their projects were canned and lost forever (such as this, VIP, Shide, Silent Chaos, Nightmare Creatures 3 and Highlander: The Gathering).

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Iceman (Datura) [GameCube, Xbox, PS2 – Cancelled]

Iceman is a cancelled puzzle game that was in development for GameCube, Xbox and Playstation 2 by forgotten studio Datura, formed in 2003 by former Infogrames developers. Up to 4 players could compete together in small arenas, but it’s not exactly clear how it would be played. By looking at available screenshots it seems you could collect crystals and possibly moving blocks / parts of the scenario.

Unfortunately Datura never found a publisher interested in Iceman: in the end they had to close down and cancel development of their game.

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The Oddities (High Impact Games) [Cancelled – PS3, Xbox 360)

The Oddities is a cancelled action adventure that was in development around 2009 – 2010 by High Impact Games, possibly planned to be released on Playstation 3 and Xbox 360. Players would take control of a group of kids that somehow shrunk down while in the woods and had to fight against termites. The team was formed by former Insomniac Games and Naughty Dog developers, to work on such titles as Ratchet & Clank: Size Matters and  Secret Agent Clank, so they had skills and talent to develop an interesting game with these premises.

Unfortunately The Oddities was never officially announced so we don’t have any more details about this lost project. Only some concept art is preserved in the gallery below, to remember its existence.

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