Project Hermes is the code name of a cancelled platform game that was in development at Lucas Learning in 2001. The game was going to be the “spiritual successor” to Star Wars: Super Bombad Racing, using super deformed characters from the Star Wars universe. It seems that the project was stopped early in development and [...]
Fans of Star Wars: Knights of the Old Republic II probably know how much fun the game was, but also how much stuff that was shown in the beta screens was later removed from the final game (yeah, we still need to write an article about that on U64…). KotOR II’s producer Chris Avellone in [...]
When LucasArts terminated their contract with Free Radical Design (nowadays known as Crytek UK), the studio was not only working on Star Wars Battlefront III and Time Splitters 4. Instead, the company started the pre-production of another Star Wars Battlefront game. As the status of Star Wars Battlefront III (Free Radical version) is currently unknown, [...]
What is Euphoria? Euphoria is a game animation engine created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion’s proprietary technology for animating 3D characters on-the-fly “based on a full simulation of the 3D character, including body, muscles and motor nervous system”. Instead of using predefined animations, the characters’ actions and reactions are synthesized in real-time; [...]
In 2006, LucasArts announced an agreement with UK-based and now shut down developer Free Radical Design. Although no further announcements were made about the game, it was well known that FRD was working on Star Wars Battlefront 3 for next-generation platforms. Several issues including delays and “communication problems” made LucasArts cancel the project and leave [...]
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.