Toys For Bob

Crash Bandicoot (2008 Pitch) [Cancelled – Xbox 360, PS3]

Toys for Bob is an american video game studio owned by Activision, mostly known for their work on such games as Pandemonium! and the Skylanders series. In 2008 Toys for Bob with support from Underground Development tried to pitch a new Crash Bandicoot game, but without any luck.

In this cancelled Crash Bandicoot project Tawna would came back to Crash after dumping Pinstripe Potoroo, while Nina Cortex was re-imagined as an emo/goth teenager.

In the end Activision was not interested: they closed down Underground Development and gave the Spyro IP to Toys for Bob to develop Skylanders: Spyro’s Adventure (released in 2011). Only a couple artworks for this cancelled Crash Bandicoot game were found by fan of the series and preserved online.

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Pandemonium [PSX / Saturn / PC]

Pandemonium is a 2.5D side scrolling platform game, developed by Toys For Bob and published by Crystal Dynamics, originally for the PlayStation and Sega Saturn. Celine has found some beta screenshots (20% complete?) of the game in GamePro #83 in which we can notice the early graphic and some possible other differences (sadly i don’t remember the game that well, if you find more changes, please let us know!).

It’s interesting to notice that Pandemonium was released in Japan by Bandai under the title Magical Hoppers, with story, cutscenes and characters completely changed with a more “japanese” style. [Info from Wikipedia]

Thanks to Celine for the contribution!

Images:

Alpha Stage – July 1996
Platform: PSX

This version contains some rather interesting differences. You can switch the characters whilst in-game unlike the final verison which doesn’t allow this. Most of the levels are there but they appear to be incomplete towards the end. The world map/level selection is also incomplete and very basic. The HUD is different from the final game and so are the collectibles which seem to be red gems of some sort.

August/Early September 1996 Beta Trailer

A trailer which shows footage of an unknown build of the game. My estimate is between August/Early September 1996. There are numerous differences, especially the HUD which has a picture of the character itself. I actually prefer it like this.