We don’t really have any information about it, but it is likely that Alien 64 was a remake or a sequel of Alien Trilogy, a tie-in released in 1996 for psx, saturn and pc. The game was inserted in some release lists for the Nintendo 64, but there was never an official announcement, thus even the authenticity of the screenshots in this page is debatable, because they could be just mock-ups or pics from Alien Resurrection, another playstation title. It could also be possible that some of the assets of the cancelled nintendo 64 version were later reused for Resurrection.
War: Final Assault is a first person shooter that was developed by Atari Games and released in 1999 for arcades. In the game the player needs to fight through 8 levels, each one with its own final boss, with a fun coop multiplayer mode up to 4 players. A Nintendo 64 port was planned to be released the same year, published by Midway, but something went wrong during the development and the project was soon cancelled. We are not sure about how much work went into the Nintendo 64 version: some screenshots from the presumed N64 port were found in an old magazine (but they could just have been from the original Arcade game). It’s a shame that this game was never released on the N64, as it could have been a fun multiplayer game to play with friends at home, between Perfect Dark and Mario Kart 64.
DMA’s history is also marked by several announced projects that were subsequently cancelled in mid-development, like the Nintendo 64 ports of Wild Metal Country. The PC version was released, and you can try it yourself, with the free download from the Rockstar Website: www.rockstargames.com/classics/wmc.html
Top Gun: Fire At Will was released by Spectrum Holobyte in 1996 for the PC and Sony Playstation, but it was originally a cancelled title for the Nintendo 64. The title features any actors from the film, with James Tolkan reprising his role as Stinger. The game’s overall plot focuses on the player-character, Maverick, going to combat in Cuba, North Korea, and Libya against a secret group of mercenary pilots called the “Cadre.”
The N64 version was probably canned because it was seen as an economic risk, and they decided to move the project on other platforms that were more cheap to develop on. Probably the game released for PSX and PC was not the exact same one as the original N64 concept and for more informations you can download the original pitch for Top Gun 64 in here: Top Gun Ultra 64 Pitch (PDF)
Update: as wrote to us by Ross Sillifant, here are some more info on the cancellation of Top Gun 64:
Microprose CANNED N64 version of Top Gun, despite being one of the 1st Non-Japanese firms to be granted a publishing licence for the N64, because they’d lost faith in Nintendo. Tim Christian, European Md of Microprose told EDGE magazine that Nintendo were coming in last and the public is going to see them as the 3rd Next generation platformin every sense and by the time the N64 arrived in Europe, the average software price for PS1+saturn could have dropped considerably and you’d be able to buy top quality games on Playstation and Saturn for under £30. How could a mass-market develop around a machine with games selling for £70? Tim thought the N64 would be ‘sunk before it gets out the harbour’ as far as Europe was concerned.
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