third person shooter

Spider [PSX – Beta]

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Spider: The Video Game (or just simply Spider in Europe) is a game developed by Boss Game Studios and available on the PlayStation platform. The game was published by Eidos Interactive, publishers perhaps most famous for the Tomb Raider series. Upon its release the game seemed to fly under the radar, and received limited critical response. The game is now particularly difficult to attain, and has become somewhat of a rarity. [Info from Wikipedia] In an old preview for the game, we can see that Spider was referred as 

A.I. Chaser [Xbox – Cancelled]

In May 2001 Microsoft signed an exclusive licensing agreement with Warner Bros. to develop and publish games based on Steven Spielberg’s movie “A.I.: Artificial Intelligence”. Three “action-packed” adventure games were announced, two of them were slated for a release with the Xbox launch in November 2001.

Nevertheless, none of these “interactive A.I. sequels”  made it to the stores due to the moderate success of the movie.

One of these A.I. games was A.I. Chaser, developed by Vision Scape Interactive. Some of the game’s concepts later evolved into their Xbox title “SeaBlade”.

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Forsaken 2 [Cancelled – XBOX PS2]

Thanks to a post on Sabre470, we know that a sequel of Forsaken was in development at Acclaim Studios Teesside, but was soon cancelled because of the death of Acclaim. The game would have been in the works for XBOX and PlayStation 2, but only a small racing demo remains as a proof: as Sabre470 has wrote: “The demo is only one level so far and enables you to control the vehicle in a tunnel and race throuhg”. You can see some screens from the proto in the gallery below.

Sabre470 is currently selling the Forsaken 2 proto, so if you are interested, send him an email to [email protected] (remove the -NOSPAM-)

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Mega Man Legends [PSX – Beta]

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Mellahan has sent us a mail to make us to notice that Protodude’s Rockman Corner blog has just gotten a hold of a beta build of Mega Man Legends (Rockman DASH) for PSX. The first link contains info over the beta build, while the second link contains the files to download the beta. From the blog we can read that “the (Rockman Dash) beta contains a vast amount of differences from the final retail version, specifically in the graphics and audio department.” It seems that this is considered to be one of the rarest betas around with only ten to fifteen copies in existence! Huge props to Protodude for the sharing!

You can find an interesting list of screens and informations from this beta at MegaMan Legends Station’s. About the differences in this version, another post from Protodude’s blog has a collection of videos from the beta demo and he tell us that there are “different title screen, differend Rock’s character model (smaller, different hair style/color), weird Special Weapon gauge, different Data’s boots, different Buster animation, different Roll’s eyebrows.. and oh so much more!”

Thanks a lot to Mellahan for these links!

Some more differences from Ian & Makubeku:

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  • Megaman looks different.
  • Data dosent offer to save your game(I think)
  • I think Megaman has much more health that he starts out with
  • The trash cans lids don’t rattle when kicked
  • Different NPC layout in Apple Market
  • Diferent buildings
  • I don’t think Roll runs after the Bone ship in real times
  • 1:46 4:03 – theres no car
  • houses textures look different

OKeijiDragon has even found some unused dialogues hidden in the XA directory in the final disc! Those unused voices include alternate lines for MegaMan on unlocking the portals to the living quarters, unheard cheering from the TV Reporter after presumably clearing the Bonnes’ robots in City Hall, and more intended dialogue from the Inspector after foiling the “bank robbery”. You can check one of the videos below to hear those dialogues.

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