Puzzle

Lemmings [Arcade – Prototype]

Lemmings is a puzzle  game developed by DMA Design (now Rockstar North) and published by Psygnosis in 1991, originally for the Commodore Amiga.

The popularity of the game on the Amiga led to its rapid porting to many other platforms, and is considered to be one of the most widely-ported video games of all time. [Info taken from wikipedia]

The Lemmings Arcade prototype was never released in arcades, though a playable version for PC was found and dumped many years after 1991. It seems that they had planned on using a trackball and buttons to control it, though my friend optiK and I have been discussing that it seems to be based more off the genesis build than anything. Still, it feels somewhat incomplete…

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Old Lemmings Into found in the original demo.

This is an original concept art of lemmings made for show Psygnosis how the game was going to look like.

The disk the ORIGINAL demo shown to Psygnosis was on, SAVED when DMA's Dundee office shut down, and donated back to Russell Kay.

The original photo of the old intro. 

Earl the Frog [X360 – Cancelled]

Earl the Frog (later called “Max the Frog”) was an Xbox Live Arcade puzzle / action game that was in development in 2007 at Gamesmith. After a few months of thinking the team decided to go for a very easy and user-friendly gameplay.

The scenario came out of thinking about how to get into the female target-group. They thought about a princess.. and what does every princess need? A frog. And what does a frog need to do? Eeat of course. So they created the first concept for the game, in which a frog had to tidy up the place from flies to being able to survive until his princess finds him one day.

Around 1500 working hours of discussion, design & programming went into the project before its cancellation, as Microsoft was not interested to release it on XBLA. If you have access to an XNA Creators club membership, you can donwload a demo of Max The Frog from here, to play Max The Frog on your XBOX 360!

Thanks to Marc Bosch for the contribution!

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Tower of Goo Unlimited [Wii – Concept]

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Tower of Goo Unlimited is the original prototype, made some years ago, of World of Goo, a famous indie game for Pc and Wiiware. Even if you can create only a tower in this concept, the basic gameplay and the graphic style are essentially the same as the released version. There is a level called “Tower of Goo” in the final game, but it is much more  technically refined.

2dboy has a prototype section about the development of World of Goo.

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Momma Can I Mow The Lawn? [Gizmondo – Cancelled]

Momma Can I Mow The Lawn? was a video game which started off in development for formats such as the PlayStation 2, but after the developer Warthog Games was purchased by Tiger Telematics to produce titles for the Gizmondo handheld console, it became a Gizmondo exclusive. Tiger Telematics went bankrupt in February 2006, and the status of this game is publicly unknown.

An article from GamesAsylum.com reads: “It’s a driving title in which the vehicle of choice is a ride-on lawn mower. Why? Because you’ve found a machine which can convert grass into fuel which you can get money for. There are various places to mow, and various things trying to stop you, including gnomes which come alive at night.” [Infos from Wikipedia]

Thanks to Gamepopper101 for the contribution!

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pOp [Wii – Beta]

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Pop is a WiiWare game by Australian developer Nnooo. The game was released in North America on May 12, 2008 as a launch title and costs 700 Wii Points. Pop involves the player popping bubbles to score points against a time limit. Players click on bubbles that float up the screen using the Wii Remote, gaining bonus points if popping successions of bubbles, and adding more time to the clock. [Info from Wikipedia] In the videos from the beta version, the Bad Bubbles were originally crosses (released version has skulls instead) and they don’t “pop” like the final version, but just disappear when you point and click at them.

Thanks to Gamepopper101 for these infos!

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