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Mega Man Legends 3 [Cancelled – 3DS]

Mega Man Legends 3 (aka Rockman DASH 3 in Japan) is a cancelled action game that was in development by Capcom for the Nintendo 3DS. The game was announced in July 2010 and it was going to be created with the help of the fans, thanks to the MML3 Developer Room website:

Yes, the Developer Room, or as it’s more popularly known, the “Devroom” is a place where people interested in the upcoming Mega Man Legends 3 title for 3DS can convene to exchange ideas on the game’s development. We hold monthly Devroom events where members can submit their ideas for content, some of which will be selected by the game’s development team to actually be implemented in the game.

A playable Mega Man Legends 3 prototype was going to be released with the launch of the 3DS eShop download service, to let players to test the game and give even more feedbacks about how to develope it. Sadly, something went wrong and on the 18th july 2011, Mega Man Legends 3 was officially cancelled:

Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game. Additionally, updates of the Mega Man Legends Developer Room will cease as of today, though the North American Developer Room and its forums will remain open indefinitely.

The prototype was never released on the 3DS eShop, but we hope that in the future it could be at least leaked somehow.

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Resident Evil: The Darkside Chronicles [Wii – Beta]

Resident Evil: The Darkside Chronicles is a rail shooter developed and published by Capcom in fall of 2009.

In one of the gameplay trailers, Claire uses Leon’s Handgun in the chapter Game of Oblivion (Code Veronica).

E3 2009 Stage Demo:

At E3 2009, gamespot.com posted a video of a stage demo that was playable at the event. The stage demo presented at E3 shows different character and chapter selection screens.

Final note: the E3 demo’s pause menu had an option called “Equipment Screen”. It was changed to “status” in the final product.

 

In an interview – posted on videogamer.com – MK was asked about Darkside Chronicles (scrapped) online co-op:

VideoGamer.com: Will you be able to play co-op online?

MK: No, unfortunately not.

VideoGamer.com: Why?

MK: Time lag. Especially wi-fi connection is not that stable. The time lag issue is the main reason that’s stopping multiplayer online. Having said that we have introduced a wi-fi ranking system, so you can compete your score with other people around the world.

Source: http://www.videogamer.com/wii/resident_evil_the_darkside_chronicles/preview-1839.html

In another article, kotaku writes how the first person camera for Darkside chronicles was toned down due to some complaints of how the camera shook around too much.

Source: http://kotaku.com/5342088/resident-evil-the-darkside-chronicles-on-steadier-ground

Developers recently toned down the shake of the camera in documentary-styled shooter Resident Evil: The Darkside Chronicles to make the upcoming Wii title a bit easier to play, Capcom developers say.

“It was a bit of a trial and error, this shaky cam,” said Masachika Kawata during a meeting at this week’s Gamescom convention in Cologne. “It was probably a little too much, so it’s a little toned down now.”

 

Phoenix Wright: Ace Attorney [DS – Beta / Unused Sprites]

Phoenix Wright: Ace Attorney is a Capcom adventure game following the story of new defense attorney Phoenix Wright, who takes on many murder trials and proves his clients to be not guilty.

Found on the official Phoenix Wright: Ace Attorney site, Capcom posted beta screenshots before the game was released. Two of those screenshots contain content not seen in the game. One of those was the “Cross Examination” screenshot. In the game, Phoenix Wright and the prosecutor will lock eyes, and there will be a close up of them. In the screenshot, the sprites for Phoenix Wright and the prosecutor, in this case Miles Edgeworth, shows. The other screenshot was when the witness is pressed. Instead of the bottom screen still showing the “forward” sprite, the screen shows Phoenix Wright extending his arm at the witness.

Additionally, there are three sets of sprites not seen in the game, but found in the coding, posted by fan site courtrecords.net. One is Phoenix Wright with hearts over his eyes, which presumably is when the defendant “April May” shows. The probable reason this was removed was because the two meet before the trial. The other is a forward facing Miles Edgeworth showing his surprised face, which only is seen from the side in the game. The last is Larry Butz creating a weird face where he sticks out of tongue.  

Resident Evil Portable [PSP – Cancelled?]

Resident Evil Portable was announced by Capcom at E3 2009 for Sony’s PSP and was going to be slated for release sometime in 2010.

“Were pleased to announce that resident evil will be coming to PSP and a whole new game designed specifically for the PSP platform.”

After E3 2009 no new information was released; however at E3 2010 Capcom announced Resident Evil Revelations for Nintendo’s 3DS. During E3 2010, Resident Evil portable wasn’t mentioned or shown during the event.

After E3 2010, theories were made that Resident evil portable was probably cancelled and my have  evolved into Resident Evil Revelations. Whether this is true or not remains to be seen, however I’d like to point out that resident evil Portable hasn’t been officially cancelled, but Capcom seems to be more concentrated on promoting and developing resident evil Revelations.

There are no screenshots of Resident Evil Portable and no official information as to what the game was going to be about.

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Breath of Fire 3 [Beta Concept – Playstation]

Breath of Fire 3 (III) is a RPG developed by Capcom Production Studio 3 and published in September 1997 (Japan) for the PlayStation. The project went through a lengthy development phase with numerous delays, mostly due to several writing and design changes mid-progress.

Character artist Tatsuya Yoshikawa went through numerous preliminary beta designs for each character, only settling on a finalized set of drawings after many character sprites and portraits were already completed. As a result, some character’s in-game appearances differ from official promotional material, such as child Ryu having a different hairstyle and wardrobe than his final design. [Info from Wikipedia]

In EGM #83 (from June 1996) there was a small article about the initial development of Breath of Fire 3, in which they shown some of the earliest character designs for Ryu and Nina, with a style more similar to Breath of Fire 2’s one.

Early Beta Concept Art:


Final Design:


More concept arts can be found in the Breath of Fire III Memorial Book and other Capcom’s official Art books. Some of these can be seen in the Dragon Tear gallery!

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