As we can read on Wikipedia, Final Fight: Streetwise is a beat-’em-up produced by Capcom, released in North America and the PAL region for the PlayStation 2 and Xbox in 2006. It is a spin-off of the original Final Fight developed by the American team of Capcom Production Studio 8 (the developers of Final Fight Revenge and the Maximo series). You can play as Kyle, the brother of Cody from the original series. When you find that Cody is in trouble, you must roam the streets of Metro City until the mystery is solved. Final Fight: Streetwise is a third-person game that stays true to its beat-’em-up roots but adds light role-playing elements and minigames to the fray as well. A respect system has been added so that your decisions affect how characters in the world react and relate to you.
However, the game had a lot of beta elements such as:
- Combo Bar
- Journal Image
- No BGM play
- Different Loading screen (Which it appeared as Loading text instead the turnable disc)
- Different logo
- Respect Logo changed
- Doesn’t had Kyle victory pose
- Had a Episodics
At the beginning, Cody did not have a white band in his hand. And he said a lot of curse words. Also, Kyle’s introduction was also different:
“The bloodly like a motherfu**er is me”
Also, after Handsome Bob sent some gangstas to kill Kyle, they said:
“That’s HIM, he fuc*ked Bob up, GET ‘HIM!”
“That’s HIM, he messed Bob up, GET ‘HIM!”
Capcom removed a half of the cutscene in the opening. Also there was no slow motion effect. Combo Bar was removed before release. Journal Image is replaced as the “Journal Updated” text. A couple of IGN Gameplay videos have some beta gameplay we never seen before with all differents above. Dialogues bubbles are different too, they used some kind of Transparent Space instead Sharp Metal Box. No BGM added, possibly they aren’t licensed with Funkareem yet, so Fatti Sotto wasn’t add yet. Different logo of the game also shown in some trailers and IGN & GameSpy’s gameplay. Also at the Barfly, It had the Point hand instead the Arrow.
Before Streetwise entered development, Capcom was producing another title, Final Fight: Seven Sons, which featured a different story and characters, a different gameplay system and cartoonish, cel-shaded graphics, that was later cancelled in favor of Streetwise.
If you find more beta differences in the videos below, please let us know!
Post by Thomas Christian
What do you think about this unseen game? Give your vote!
Would you like to add more info, screens or videos to this page? Add a comment below!
Latest posts by U64 Staff & Contributors (see all)
- Crash Tag Team Racing DS [Cancelled] - 30-01-2018
- Fate of the Dragon 2 [PC – Cancelled] - 24-01-2018
- Unseen64 Survived 2017: Thank You for Your Help! Here are our 2018 plans - 03-01-2018