Ghosts ‘n Goblins 64 is a cancelled action game that was in development by Capcom for the N64. In November ’96 Capcom invited the press to check out their upcoming lineup for the next year. Among the games shown there was a new Ghosts ‘n Goblins game for Nintendo 64. From what Neil West (Next-Generation Magazine’s editor-at-large) described, we known that the project was still in a early state of development but it was already clear that Mario 64 was a big source of inspiration, as happened for many games in that period like Konami’s Goemon 64. After that event nothing more was shared with the public and the game was quietly cancelled by the publisher maybe because the N64 performance in the japanese market resulted relatively weak.
Scan from Edge issue 41.
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Maximo was planned for N64 originally. I guess this game has been born as Maximo on PS2.
I guess it would be very interesting if there’re some pics of the early beta.
Maximo was also for a short time on pc…