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Psychic Warriors [PC – Cancelled]

Psychic Warriors is a cancelled squad-based, cooperative multiplayer action game that was in development around 1998 by Black Ops Entertainment and would have been published on PC by Electronic Arts. Players would have taken the role of DEA agents with special psychic powers, fighting against a supernatural group of drug lords who are selling a strange new drug on the market. It seems the team was able to create an early playable prototype before the project was canned by EA for unknown reasons.

While the plot sounds like from a low-budget movie, it could have been a fun adventure to play with friends. Psychic Warriors was never officially announced, but a former EA designer shared some memories about working on this lost game and two (tiny) screenshots. If you know someone who worked on Psychic Warriors, please let us know!

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Battle Jungler (Konami) [PC Engine – Cancelled]

Battle Jungler is a cancelled sequel / reboot of Konami’s 1981 Jungler, planned to be released on PC Engine around 1992. In the original game players move a long creature inside a maze, trying to eliminate three similar enemy creatures, so we can assume Battle Jungler would follow a similar gameplay (but with anime-style protagonists). This PC Engine version was showed in PCE Fan magazine, but then vanished forever and is mostly forgotten even by hardcore PCE players.

We can’t find much more information about this canned Konami game, but if you can read Japanese let us know if there are any interesting details in the scan below!

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Winnetou: Wild Land [Nintendo DS – Cancelled]

Winnetou: Wild Land is a cancelled side-scrolling action game that was in development by Snapdragon Games for Nintendo DS around 2007 / 2008. It was based on a fictional Native American hero created by German author Karl May, but at the moment no other details are available about this lost game. As far as we know Winnetou: Wild Land was officially announced by the team, possibly to find a publisher interested in funding the project. Unfortunately it seems they were not able to sign a contract and Winnetou: Wild Land was soon canned. Today only a bunch of screenshots and mock-ups remain to remember it was once in development.

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Adventure of the Mummy Head [PC Engine – Cancelled]

Adventure of the Mummy Head is a cancelled game that was in development by Taito for PC Engine around 1991. The title was advertised in a few gaming magazines at the time, but as far as we know they never showed any screenshot, just artwork of the main protagonist. In one of these ads there’s a short description in Japanese: if you can translate it, please let us know in the comments below!

Thanks to Celine for the contribution

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Barnyard [Beta – GameCube, PS2, PC]

Barnyard is an action game based on the movie of the same name, developed by Blue Tongue Entertainment and published by THQ for GameCube, Wii, PlayStation 2, Game Boy Advance, and PC. Footage of beta gameplay has been uploaded to the IGN youtube channel as a video titled “Barnyard GameCube Video – Clip Compilation 2”.

The main differences in this beta footage are:

  • animals could freely walk around the map
  • there was a life-counter (was completely removed in the final version)
  • players had “happiness level
  • the map was completely different
  • The mobile phone had a music player, battery energy, and an integrated camera that could take photos.
  • There was also a multiplayer mode for some of the minigames such as chicken coop (this minigame was heavily changed in the final version).

Besides IGN’s gameplay on Youtube there’s an official trailer where the Beta version was shown for the first time. It’s still not known if the version in this trailer was different from the one IGN previewed.

In 2021 more beta gameplay footage was found with other differences from the final version:

  • The NPCs still had an AI
  • currency was different
  • the models of the trees and of the fences were different
  • map still had some difference, but it’s pretty close to the final appearance
  • minigames with up-to 4 players multiplayer were still there.

This gameplay was found on a Spanish website named 3DJuegos. The released Barnyard seems to have been built from a canceled, unannounced game in which all NPCs could interact with each other, build relationships and more. This is why the beta version of the game had more advanced NPC AI, but it’s still not known why it was later removed.

Article by InfiniteC0re and @longhorn#5853

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