New Cancelled Games & Their Lost Media Added to the Archive

Mother 2 / Earthbound [SNES – Beta / Concept / Unused Stuff]

Development on EarthBound took place as a joint effort between Ape, Inc. and HAL Laboratory, Inc. and was designed by Shigesato Itoi. The total development time for the project was five years, much longer than was initially expected. The first design concepts for the HP boxes were to make them like pachinko balls and have them fall off the screen whenever a character was damaged. However, this was later changed to the “rolling counter” HP boxes because the pachinko balls did not work so well when characters had large amounts of HP. [Infos from Wikipedia]

In the video, subtitled by the lovely Starmen crew, we can see a collection of beta scense, in which Ness has no backpack, and we can read some interesting facts about the development of the game. In the image gallery there are some unused sprites, like Everdred’s ghost, a climbing King, a Starmen Capsule, an unknow flag and a red beating heart. You can read more about these unused sprites in here. From the various concept arts that were in the MOTHER 1+2 Art Book, we can notice some nice differences from the same scenes in the final game, like a fortress on top of Dungeon Man’s head, a giant elephant that keeps up the Dalaam city, early design of Dr. Andonuts’s lab and missing snow in some areas. You can read more about these concept arts in here.

Also, some unused animations from the opening were found in the rom.

Thanks to Gabriele for the contribution! (scans from Japanese magazine ‘Game Peer – vol. 4’)

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Magic Karts [PS2 – Cancelled]

Magic Karts is  a cancelled racing game that was in development in 2000/2001 by Paradigm Entertainment for Playstation 2, planned to be a spiritual sequel to Beetle Adventure Racing, one of the most interesting Nintendo 64 racing games. Even if this would have not used Volkswagen New Beetles brand of cars as the first game, Magic Karts would have probably have huge levels to explore while racing again other CPU cars (or friends in multiplayer mode), with colorful tracks full of secrets and hidden shortcuts. Unfortunately the game was never released, probably because Paradigm never found a publisher interested in this game.

Thanks a lot to Hey Hey for the link!

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Microcosm [CDI – Unreleased]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

Thanks a lot to Interactive Dreams for these videos! You can check ID Blog for more infos.

Grandia Online [PC – Beta]

grandiaonlinelogo.jpg

Grandia Online was a MMORPG being developed by Game Arts and published by GungHo Online Entertainment. It was announced in 2004 with a planned released in 2006, but the project was postponed many times and in the end it was released only 5 years later. In the gallery below you can see some images from the original announcement, with an early graphic and some different world areas, if you played the final game and can write a list of all the differences shown in these beta screens let us know!

Thanks to fishinsoup for the contribution!

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