In the last couple of months we have added some stuff in these Unseen Archives: 100 Bullets, Red Faction BEAST, Project Katana (Red Steel), Bioshock, Skies of Arcadia, Orchid, The Unseen, Earthworm Jim [PSP], Starcraft Ghost, Buggy Boogie [N64], Gran Thef Auto 4, Left 4 Dead, Vectorman [PS2], Final Fantasy 7, Resident Evil 1, Dirty Harry, Four Horsemen Of the Apocalypse, Infinity [GBC], Hellgate, Spore, Battletoads [GBA], Secret of Mana, Final Fantasy 7 and we cant forget a new, useless Unseen Uncomic + a new Link (Debug Unused Wikia) in our unseen web list!
The Flash [XB360/PS3 – Cancelled]
In 2008 Bottlerocket Entertainment were working on a licensed The Flash game for Brash Entertainment and DC Comics, but the project was cancelled when Brash closed down.
Thanks to Hey Hey for the contribution!
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Fallout: Brotherhood of Steel 2 [PS2 – Cancelled]
Robert Seddon has made us to notice that recently ProgrammingAce from the Game Of The Art forum has shared an old design document for the cancelled sequel of Fallout: Brotherhood of Steel, the action RPG that was developed and produced by Interplay in 2004. The original BoS was the fourth video game to be set in the Fallout universe and the first to be made for consoles (Xbox and PlayStation 2).
The development of Brotherhood of Steel 2, also know as “Vagrant Lands”, started before the release of the first game, but it was cancelled soon after because of the poor sales of BoS 1.
As ProgramminAce has wrote in his post: “It seems Interplay knew the first BoS game wasn’t very good. They were using it as a platform to pay for the development costs of the engine and to fund the second game. They went out of business before they were able to execute this plan.”
From what we can read on Fallout Wikia, “the plot incorporated some elements from Van Buren, the canceled Fallout 3 by Black Isle Studios (Caesar’s Legion, the Jackals, Nursery), as well as the mutated GECK from the canceled Fallout Tactics 2.”
Huge props to ProgrammingAce for sharing this important piece of unseen-gaming history!
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Rush Project [PS2 – Concept]
Rush is a mysterious concept for a new platform / action adventure game that was in development by SCEA in 2002 / 2003. There is not much more info about this project, but in the end it was canceled for unknown reasons.
Thanks to Sir_Brando for the english corrections!
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Rubis [XBOX/PS2 – Cancelled]
Rubis was going to be a Survival Horror for the XBOX and Playstation 2, that was in development at Ubisoft Annecy between 2001-2002. The project was cancelled without being officially announced.
Concepts:
Thanks to Hey Hey for the contribution!
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