When 3DO was first revealed in mid 1993 among the games presented by Electronic Arts to support the system there was a nice sci-fi simulation called World Builders Inc. Not much is known about it however in September 1994 the game was already on hold for unknown reasons and in the end it was never released. If you know something else about World Builders Inc, please let us know!
Images from Edge issue 1, EGM issue 48, GameFan issue 1-9 and 1-11, Player One issue 33.
Seed is a cancelled FPS that was in development in 1998 by Human Soft, a team from Hungary. The particularity of this game was the colorful lighting engine, as you can see from the screenshots below, some of which were found by derboo in PowerPlay magazine 7/1998. Seed was proposed to be a new action game that aimed to blend the gameplay of a first person shooter with the action approach of a console title. In the end it seems that Human Soft were not able to find a publisher interested in their project and Seed remained unfinished.
A beta demo was released online and you can download it at File Planet. Thanks a lot to Solarisfor the videos!
Joe Blow is a cancelled platform / action game featuring a ten year old monkey that blow away his enemy (literally!) with the goal to save the Queen of Dreams who has been kidnapped by the evil Nightmare King. Player had to explore 6 worlds with overall 60 levels to free Dreamland from the new ruler, confronting humorous opponents. Joe Blow was in development for Playstation and PC by Abstract Entertainment while Telstar was going to be the publisher, however the title was never released for unknown reasons.
Scans from Edge issue 48 and GameFan5-8. All in-game screenshots are from the PC version.
Warriors is a cancelled beat ’em up (?) that was in development by Atreid Concept (a French company founded by Nicolas Gaume) for the original Playstation. As we can read from Wikipedia, in late 1994 Atreid Concept became part of Mindscape (as Mindscape Bordeaux) and later Nicolas Gaume bought Mindscape Bordeaux back in 1996, and renamed the company Kalisto Entertainment. It’s possible that Warriors was in development in that chaotic time and the project could have been canned during the various changes of companies.
Atreid Concept did release a 2D fighting game titled “Savage Warriors” for PC in 1995, but Warriors for the PSX should have been a 3D beat ’em up, at least from what we can read and see in the few concept arts / target renders found by Celine in an article from CD Consoles magazine #2.
If you know someone that worked for Atreid / Kalisto during those years and that could have some more info about Warriors PSX, please let us know!
Is it snowing outside? Are you waiting for xmas presents? Well, the Unseen 64 Staff is going in vacation, too (even our server was tired and died a couple of times in these last few days, sorry for down-time!). From tomorrow, 20th of December, this site will be in “Winter Break Mode 2010”, we are going to relax somewhere around the world and dream about beta games while we are playing near the fireplace or skiing down the mountains.
Don’t worry! We’ll be back the 7 of January 2011 with all the updates and news from the unseen videogames’ world. In the meantime, there are still lots of things to do while we are away:
– Interact: Join the U64 Forum to discuss about unseen games with other geeks! We’ll post some updates and unseen-news in the forum while the site will be in winter break mode.
– Share: Do you have a website or a blog? Spread the unseen! Add www.unseen64.net to your blogroll or in your links page, write a post about lost games, talk about U64 with your friends, and share your beta-geekness. If more people know about this site, we could have more contributions and the archive can grow with more screens, videos, and info!
– Donate you love: Your best gift for this xmas? Another year of unseen games preservation! Donate a bit of your love to U64, to help us to pay for the server that will keep up the site for the next year. Every cent is really appreciated and sent towards the site. You know, we are an indipendent community and we work on this for free just because we are super geeks! But it costs a lot to pay the server to archive all these unseen games.
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Thanks to everyone that supports U64 with love. See you all very soon!
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