Sony

Seal Squad 2040 [PSX – Cancelled]

Seal Squad 2040 is a cancelled racing / combat game that was in development in 1998 by Head Games for the Playstation. In an old preview in GamePro magazine issue 101, the project was described as “Wave Race with guns”, but sadly there are only few artworks and no screeenshots, so it’s possible that it was canned in early development. Check the gallery below for more info!

Thanks to Celine for the scans!

Images: 

1906: An Antarctic Odyssey [PS2 – Cancelled]

1906: An Antarctic Odyssey is a cancelled PlayStation 2 game in pre-production at Darkworks during 1999/2000, but it was put on hold when development on Alone in the Dark: The New Nightmare started. Some concepts of the game may have been taken over into the later also cancelled USS Antarctica/Lost Mantis.

Eventually, IGN previewed the game:

The scope of 1906 is a vast action adventure voyage as a team of scientists make their way deep into the world’s uncharted South Pole. Elements of the survival horror pioneered by Alone In The Dark will be part of the play, as the explorers will have to brave uncharted worlds and unknowable dangers. What lies in the frozen arctic is a mystery ready to be discovered, and you are part of the team that will heroically take on that task.

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King’s Field / Crystal Dragon (Japan Version) [Beta – PSX]

King’s Field is a dungeon crawler created by From Software and released in 1994 for Playstation. It was never published in the West.

From this early screenshot, taken from Edge issue 11, we can see that originally the game was called Crystal Dragon:

crystal dragon king's field beta

Another beta pic, shown below, probably taken from a more advanced build, was published in a issue of Console Mania, an italian magazine.

king's field betaIf you have any more info about this game, please let us know! 

Wipeout Pulse [PSP – Beta]

Wipeout Pulse is a racing game developed by Sony Studio Liverpool for the PSP, sequel to Wipeout Pure.

Before the game was released in late 2007, a promotional UMD was released in both Europe and North America. This contained some material not seen in the final game, the most interesting of which was the AI Race mode.

This was available in the Racebox section of the game, allowing the player to select the track and difficulty of the race between a group of AI controlled vehicles. The D-pad allowed the player to switch the camera between different vehicles, as well as selecting the camaera angle.

As in the final game, the Photo Mode was available, allowing screenshots to be saved to the memory stick.

Post by Edward Kirk 

Crash Twinsanity [Beta – XBOX / PS2]

As we can read on wikipedia, Crash Twinsanity is an platform game developed by Traveller’s Tales and published by Vivendi Universal  for the PlayStation 2 and the Xbox. It was released in North America on October 2004, while a Nintendo GameCube version was planned but canceled for undisclosed reasons. In the videos below you can see removed and different parts from Crash Twinsanity beta version, as the lost level “Gone a bit coco”. If you can notice more beta differences, please let us know!

Thanks to Retroguy205 for the contribution!

Videos:

The music for the removed level, Gone a Bit Coco, can also be heard in the video below.