Black Sun was a concept for a new third person shooter / action game set in the space, that was in development by The Collective Studios in 2003. When in 2005 The Collective merged with Backbone Entertainment, BlackSun vanished without traces. The game was cancelled for unknow reasons, but probably they did not find a publisher interested in the project.
Career Criminal is an action game that was in development at Midway Studios Austin (formerly Inevitable Entertainment) for the XBOX 360 and PS3, but later cancelled because it was too risky economically. It seems that the game would have been about stealing jewels / other precious stuff and it was set in a sandbox world. According to Marshall Womack who was Senior Environment Artist at Midway, this project was:
A “Heist” game, where the player would perform various heists around the city of Chicago. These heists required some intel and reconisience before the job in order to pull off the perfect crime.
Sadly the studio closed its doors in December 2008, laying off the entire local workforce as part of a larger, company-wide, action.
As we can read on Kotaku, the president of Midway explained that: “The Career Criminal title was a large, ambitious, open-world project. Midway management recognizes that ambitious games need extensive resources and can require lengthy development cycles with much iteration. We are willing to invest in the long run and we need to continue developing new intellectual properties. But all of our projects have to demonstrate a likelihood of success and profitability. The resource needs, feature set, schedule and financial profile for the Career Criminal project were not converging towards a reasonable chance of success.”
The original Return Fire is a 1995 video game developed by Silent Software, Inc. for the 3DO Interactive Multiplayer and later ported to Windows personal computers, PlayStation and Sega Saturn in 1996. It was preceded by Fire Power (1987) and followed by Return Fire 2 (1998). The game is a vehicular shooter in which the player’s goal is to capture the enemy flag and return with it to their base. [Infos from Wikipedia]
It seems that a third chapter was in development at Infogrames / Atari for the Playstation 2, but it was later cancelled for unknow reasons and only few concepts / 3D models remain from the project.
Titan was a concept for a game that was in development at StormFront Studios (the original creators of Neverwinter Nights) before it was closed down on March 31, 2008. From the look of the few artworks available, it seems that the game was going to be an action adventure / third person shooter, with an huge robot to use as support in the battles. Sadly Titan was cancelled with the death of StormFront.
Climax USA, a Santa Monica developers studio, was working on a demo for a Silent Hill pitch for PS3. However, Konami handed over the development of a next-gen version to Double Helix Studios. As we can see in the video, for this Silent Hill prototype Climax used the same protagonist from their Silent Hill PSP game (Travis). Keep in mind that this does not mean that Travis would have been in the final storyline, as this was just a tech demo to try to pitch for a full project and probably the story was not decided yet.
While Climax USA was closed during development of Silent Hill: Origins for PSP, the UK branch is rumored to be in charge of a remake of Silent Hill 1 for PSP and Wii.
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