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Fallout: Brotherhood of Steel 2 [PS2 – Cancelled]

Robert Seddon has made us to notice that recently ProgrammingAce from the Game Of The Art forum has shared an old design document for the cancelled sequel of Fallout: Brotherhood of Steel, the action RPG that was developed and produced by Interplay in 2004. The original BoS was the fourth video game to be set in the Fallout universe and the first to be made for consoles (Xbox and PlayStation 2).

The development of Brotherhood of Steel 2, also know as “Vagrant Lands”, started before the release of the first game, but it was cancelled soon after because of the poor sales of BoS 1.

As ProgramminAce has wrote in his post: “It seems Interplay knew the first BoS game wasn’t very good. They were using it as a platform to pay for the development costs of the engine and to fund the second game. They went out of business before they were able to execute this plan.”

From what we can read on Fallout Wikia, “the plot incorporated some elements from Van Buren, the canceled Fallout 3 by Black Isle Studios (Caesar’s Legion, the Jackals, Nursery), as well as the mutated GECK from the canceled Fallout Tactics 2.”

Huge props to ProgrammingAce for sharing this important piece of unseen-gaming history!

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Twisted Metal Black [PS2 – Unused Stuff]

As Cyrax151 has made us to notice and as we can see in the Youtube Channel of Gutmanship, if you pop the Twisted Metal Black PAL disc in your PC and try to check the “MOV” folder, you can find some small video-files (less than 1 second) that when converted to .wmv format show a series of unused character intros. These are similar to the ones that are used for the playable characters in the game, but we can even find one for Warhawk, the final boss that is not usable by the player: is it possible that Warhack was meant to be playable originally?

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