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Resident Evil 2 Trial [PSX – Beta]

Resident evil 2 Trial was a demo of Resident Evil 2 included in Resident Evil Director’s Cut. After dropping Resident Evil 1.5, Capcom made a first version of Resident Evil 2, now called Beta 1, that was remarkably different from the released version and with more leftovers from RE 1.5. Unfortunately we don’t know much about this beta, but the trial should document a build between the beta 1 and the less interesting (and leaked) beta 2. In the screenshots and the video in this page we can see some beta items, the unfinished rooms of the RPD station and a few layout changes.

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A removed ventilation shaft. It is likely that it was used by Sherry, because there was no hole in the RPD room corridor in the trial.

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This screenshot is from the removed last cutscene from the demo. In the final game, we encounter Ada much later. It is likely that at this point of the development the story wasn’t finalized yet,  and the various encounters with the support and the playable characters were different.

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A removed reference to a switch that was supposed to open the card lock of the evidence room.

For more informations check our article about Resident Evil 2 Backgrounds

Thanks to Helegad, Pickyeater, KEK8 and Dark Biohazard of the THIA Forum for some of the pics! Thanks to OKei for the “unused voices” video!

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The Diabolical Adventures of Tobu [PSX – Cancelled]

The Diabolical Adventures of Tobu is a cancelled flight-based action game that was in development by 989 Studios for the original Playstation. As we can read in a preview from Game Pro 111 and EGM issue 109 (thanks to Celine for the scans!), the game was set in a medieval asian world, where the young winged hero, Tobu, had to rescue his uncle from the vile emperor, Nee Hithol, and his minions.

While the gameplay could have been similar to other platform / action games, the interesting part was the 360-degree freedom of flying in those stylish 3D worlds, to fight enemies, collect power ups and search for secrets and hidden areas. From what we can see in the few screenshots released, Tobu looks somehow similar to another cancelled game, Dead Phoenix for the GameCube and as the Capcom’s title, it could be compared to Kid Icarus too. Sadly the project was never finished for unknown reasons.

Thanks to Celine & Hey Hey for the contributions!

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Unsung Heroes [PS2 – Cancelled]

Unsung Heroes was an action / adventure game that was in development at SCEA San Diego from 2002 to 2004 (formerly responsible for Mark of Kri), but the project was later cancelled when half of the team was laid off. There are almost no informations about the game, but from the few screenshots that remain, we can speculate that it was going to be some kind of super-hero game set in a sandbox world.

In 2007, developers of Sony San Diego tried to resurrect the project. Though this was all but successful, you may take a look at the video presenting a PS3 demo of the game.

Thanks to Hey Hey for the contribution!

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Crash Bandicoot: Wrath of Cortex [PS2 – Beta]

Crash Bandicoot – Wrath of Cortex for the PS2 was a proposed sequel for the Crash Bandicoot series, the ones following… Crash Bandicoot. On his way to stop Neo Cortex from taking over the world! Granted that is what he is up to at the time… There seems to have a lot of changes between the beta and the final version, with removed levels, enemies and more differences here and there.

Also, below you can notice a target render video created by Traveller’s Tales that was used as a pitch to Universal Interactive for a new Crash game, before the project was eventually greenlit and became Wrath of Cortex.

For more information you can check the Crash Mania website, that has donate these images for the U64 Archive! Thanks a lot to HPZr :)

First video from Rlan3 Yt Channel! Thanks to Retroguy205 for the link to the videos of the unused levels!

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