The Simpsons: Virtual Bart was released for the Super NES and Mega Drive / Genesis in 1994 by Acclaim. KeijiDragon (Kei) has recored some videos from an interesting prototype of the game, that is somewhat different from the final version. You can check the annotations in the videos for more details:
Japanese Super Famicom (the Japanese Super Nintendo) pre-release prototype of The Simpsons: Virtual Bart game. Why is it Japanese? The ROM header states that it’s “run” on Japanese systems, or something like that. There are lots of differences in this prototype that are between large and small, and this video goes into detail what’s in the prototype.
Thanks a lot to KeijiDragon / Kei for the contribution!
Loadstar II: Showdown on Phobos is a science-fiction action game for the Mega / Sega CD, that was in development in 1995 by Rocket Science Games, but then cancelled for some reasons. As Tim Stoddard has commented “chances are that this was cancelled because Rocket Science Games decided to move away from the FMV game genre (their reason for scrapping Wing Nuts) and since the system was almost dead in late 1995”. Loadstar II would have became the sequel of Loadstar: The Legend of Tully Bodine, released in America in 1994.
Knuckles’ Chaotix, is a platform game in the Sonic the Hedgehog series, developed by Sonic Team, and published by Sega for the Sega 32X. The project was build on the Sonic Crackers prototype as the concepts, engine and various other materials of Crackers were almost the same (in Chaotix you can even find some unused Sonic & Tails sprites from Crackers). When Sega decided to create Chaotix, initially Espio the chamaleon was meant to be the star of the game: also in some early screens we can notice a different select screen, there were no objects in the special stages. Various beta builds of the game were released by DRX during the February 23rd, 2008 proto release.
Cut Away is a cancelled videogame that was supposedly in development by Classified Games for the Sega Dreamcast. Nothing is known about this project, apart from a poster and few news on IGN.com.
The game was first reported by Anoop Gantayat, with a release date of Fall 1999:
Yes, it’s a poster for a Dreamcast game called Cut Away – a game about which I’ve heard nothing before today. Actually, I’ve never heard of Classified Games at all – pretty odd, since their first DC title is scheduled for a Fall release. Apparently, the company is also working on some Gameboy Color games, including The Mask of Zorro, Burgertime Deluxe Starring the Flinstones, and Magical Drop.
The promise of a photo realistic adventure set in San Francisco and involving terrorists and bombs sounds intriguing, and boy do we love that “Terror so real, you’ll feel the blast” catch phrase, but we hope that Classified Games has plans to at least show us a few screen shots before the game is released. We’ll be back with more information, assuming we can find anything.
It turns out that Microsoft is the company behind the title, having formed a small development team called Classified Games to produce it. As a third person adventure, the gameplay will unsurprisingly be similar to both Capcom’s Resident Evil and Pulse’s Undercover. While specifics are still being kept under wraps, it’s clear that the story will take place in San Francisco. Plenty of CG movies are promised, as is an intriguing story to keep you on your feet. Speaking of which, bombs have been planted across the city by terrorists. As the hero, it’s your job to stop them from causing complete and utter chaos, whatever the cost may be!
A release date has yet to be confirmed for Cut Away, but we’ll be sure to keep you fully updated. Keep an eye out for an extensive preview in the upcoming weeks, right here at IGNDC.
Another tidbit was reported on the magazine Dreamcast Monthly (Issue 1), however nothing new was added:
If you try to search about “Classified Games” on the Internet very few informations come up, with the majority of them not even related to the Dreamcast. Classified Games was also supposed to publish the North American version of Bakuretsu Muteki Bangaioh (later released as Bangai-O by Conspiracy Entertainment), as reported by IGN. There is maybe a connection between Conspiracy Entertainment and Classified Games, if you know more informations about this game or you have worked with Classified Games drop us an e-mail, we are very interested to know more about this project.
As we can read from Castlevania Wiki, Castlevania: The Bloodletting is a cancelled Castlevania game that was intended to be released for the Sega 32X add-on for the Sega Genesis console sometime in 1996 or 1997. A single sprite for three characters are all that remain of this game. Through later interviews with Iga, it has been revealed that the game was intended to feature Richter Belmont, Maria Renard, and a rival to Richter.
Although announced for the Sega 32x (including two reported, although currently unrecovered, screenshots), the game soon disappeared from the radar. Sometime thereafter, Symphony of the Night was announced for the PlayStation.
As noted by Celine:
“Konami showed new installments to some major franchises, with Parodius on display, as well as Dracula X for the SNES. There was also Castlevania: The Bloodletting images to look at, a new Castlevania, which was being planned for the 32X. However, the team working on this game was eventually swallowed up by the Symphony of the Night team, and Bloodletting was no more.”
Also, James found this short ads about Castlevania: The Bloodletting from a 1995 Konami CES brochures, in which the game was promoted as a Playstation / Saturn title.
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