PC / MAC

Joe Blow [PSX PC – Cancelled]

Joe Blow is a cancelled platform / action game featuring a ten year old monkey that blow away his enemy (literally!) with the goal to save the Queen of Dreams who has been kidnapped by the evil Nightmare King. Player had to explore 6 worlds with overall 60 levels to free Dreamland from the new ruler, confronting humorous opponents. Joe Blow was in development for Playstation and PC by Abstract Entertainment while Telstar was going to be the publisher, however the title was never released for unknown reasons.

Scans from Edge issue 48 and GameFan5-8. All in-game screenshots are from the PC version.

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Schwarzenberg [X360/PS3/PC – Cancelled]

Schwarzenberg is a cancelled third person shooter that was in development by Radon Labs in 2005, for the Xbox 360, Playstation 3 and PC.  The game was set in World War II when the Third Reich was collapsing: Schwarzenberg was the name of a Nazi stronghold, a storage of plundered treasure beyond imagination and secret weapon projects. After the project was announced, it soon vanished without traces: maybe Radon Labs did not find a publisher interested in the game.

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4th Battalion [PC – Cancelled]

4th Battalion is a cancelled Action RPG that was in development by russian studio GFI Russia (MiST land). The game was announced in August 2005 and it was planned as a prequel to Paradise Cracked / Access Code: PARADISE.  4th Battalion’s script started 20 years before the events of “Access Code” on-ridden civil war Mars. The game’s protagonist was meant to be a representative of the Earth and the only hope for restoring order on Mars. The main mission in 4th Battalion was to establish new stability on Mars. As we can read in an old press release:

  • Up-to-date graphics, using all the power of modern video chips.
  • The most realistic physics and dynamics.
  • Real lighting and spectacular special effects.
  • Huge and fully interactive world.
  • Complex and non-linear plot.
  • Advanced Dialogue System.
  • Ability to drive more than 30 kinds of vehicles, from light sand-buggy to heavy assault walking-tank.
  • Huge list of available weapons and equipment.
  • Unlimited possibilities to improve your character.
  • You will be able to fully modify and upgrade vehicles for any purpose.
  • Massive dynamic battles with thousands of units.
  • Ability to create your own army.

In the end the game was never released, maybe because they did not find a publisher interested in the project.

Thanks to Megalol for the contribution!

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Curlys Adventure [PC – Cancelled]

Curlys Adventure is a cancelled point and click adventure that was in development by Sylum, under the supervision of Epic MegaGames (now called Epic Games) in 1995. Sadly in 1997, Sylum parted with Epic and the project was canned. Only a couple of screenshots remain in the gallery below, to remember the project.

Thanks to Megalol for the contribution!

Check out Epic Mega Games’ website of Curly’s Adventure for more info and screen shots Here

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How I Spent My Summer Vacation [DS PC – Cancelled]

How I Spent My Summer Vacation is a cancelled “horror” action game that was in development by Santa Cruz Games for the Nintendo DS and PC. As we can read on Gamasutra, players would have took the role of a little girl named Joanne, armed with a chainsaw to take down zombies that invaded her summer place.

It’s like a survival horror game for kids,” said Neuse. “This is the one we usually show when we’re pitching new game ideas. I think it’s every developer’s dream to eventually be doing our own ideas. […]”

Sadly only a playable demo was created before “How I Spent My Summer Vacation” was canned, maybe because they did not find any publisher interested in the project. Some screens are archived in the gallery below, to preserve the existence of this lost game.

Thanks to Gerro for the contribution!

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