Others

Strider [Cancelled – Xbox 360 / PS3 / PC]

Strider is an action game that was in development for Xbox 360, Playstation 3 and PC by Grin, the same team behind titles such as Terminator Salvation, Wanted and the cancelled Wanted 2 and Final Fantasy Fortress.

Not much it’s known about this unreleased reboot, apart that the project was dropped after the release of Bionic Commando in 2009, probably due to the game’s commercial failure and Grin’s financial difficulties that eventually bankrupted the company. In the gallery below we can see some preliminary concept arts made by Grin Barcelona, the Spanish division of the Swedish software house.

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The Crossing [X360 PC – Cancelled]

The Crossing is a cancelled FPS that was in development by Arkane Studios, planned to fuse singleplayer and multiplayer by allowing human players to take the place of enemies in the single player campaign. The game was officially put “on hold” in May 2009 after the company ran into “an unexpected financial challenge” and decided to focus on smaller projects. [Info from Wikipedia]

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You Are Empty [Beta / Unused Stuff / Removed Content – PC]

You Are Empty is a FPS for PC with excellent level design and atmosphere, there are various beautiful locations, memorable enemies and great music. The action takes place in the Soviet Union. The scientists ran an experiment which was aimed to create perfect people, builders of the communism. Something went wrong, and the city became infected with monsters and zombies. The player is not affected by the scientists’ field, and has to find a way out of the situation. The game uses DS2 Engine, which was created by Digital Spray Studios. The game was developed by Mandel ArtPlains.

The game contains unused beta weapons (Maxim chaingun, grenades, unfinished flamethrower), features (ability to run, ability to pick up things and throw them at enemies, health regeneration), skies, scenes (uncut Kolhoz intro, scene where the player wakes up on a bed), NPC (bumper, pig, exploding pig, butcher, sniper, statue of woman with an oar which came to life), unused part of the Kolhoz level. Also, at one point what’s reflected in the water is different from what’s on the shore, so the reflection may be a glimpse into the earlier version of the level.

The unused beta NPC can be accessed by editing the entities on the levels (.ds2edf files), the quickest way is to change the classname of existing NPC. Unused skies can be seen by replacing used ones, weapons can be taken with “give” console command, features can be accessed through console commands or editing game scripts. Thankfully, the game’s files contain all data from the early uncut version of the Kolhoz level intro, so it’s possible to restore and watch it.

Below you can find videos which demonstrate the unused content. If you want to find out more, check the video descriptions (click the YouTube logo when the video is playing) for thorough information, including the process of getting it to work in the game. 

Carmageddon 2: Carpocalypse Now! [Beta / Removed Content – PC]

Article by Razor

Removed Content

The development of Carmageddon II: Carpocalypse Now! was a frenzied one, a lot of changes were made throughout the game. Most of the changes have been documented by several fans of the franchise on the Carmageddon fan discussion boards.

Steel Gonad O’ Death


Got ‘im in the bollocks powerup icon from the Alpha demo of C2

The Got ‘im in the bollocks powerup is a removed powerup from the Splat Pack (it may be in the original Carmageddon also) and it was carried over into C2, this powerup can still be activated in the final version of C2 but it just gives you credits, not only that but it displays a message on the screen that confirms the powerup has been activated.

The powerup icon doesn’t exist in the final version of Carmageddon II but it does exist in the alpha/demo versions of Carmageddon II.