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PC Cocoron [PC Engine – Cancelled]

PC Cocoron is a cancelled platform game that was in development for the PC Engine. It seems that this project was meant to be a sequel of the Cocoron NES game, which is notable for allowing customization of the main character. Not many more info are available about PC Cocoron and it was soon lost in the unreleased games limbo.

Scans from Console Plus issue 28, GameFan issue 1-12, Marukatsu Vol 1 1994 and Marukatsu Vol 2 1994.

Thanks to SuperPlay, Youloute, Rod_wod and Gilgamesh.

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Tekken 6 [Beta – Arcade / PS3 / Xbox 360]

Tekken 6 is a fighting game developed and published by Namco Bandai,  released in Japanese arcades in November 2007 as the first game running on the PS3-based System 357 arcade board.  A home version was released for Xbox 360 and PlayStation 3 in October 2009. An old Tekken 6 trailer from 2006 seems to be from a beta version, which looks like it’s running on a different graphics engine. If you compare to the final version, Jin’s pants have a reflective nature that resembles Virtua Fighter 5. The stage and game style are not included in the current Tekken 6, and it feels like it’s almost an entirely different game. The models look like they were updated from Tekken 5: Dark Resurrection, and the stage they fought on had destructible environments, to a level that had not been seen in a Tekken game. Although this looks like it was going to be a cut scene, the different character models make think it was using what they had for gameplay at that time.

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High School Heroes [Cancelled – Xbox 360 / PS3 / PC]

High School Heroes is an unreleased beat’em up / Action Adventure that was in development from 2010 to 2011 by Freedom Factory Studios for the Xbox 360, Playstation 3 and PC. The game would have had 3 main playable characters, each of them with their own superheroic skills and abilities. Players would have been able to explore the levels to lead a rebellion in planet Tyrannia, in 6 different main missions, each one with its own setting. High School Heroes looked promising, but even if a playable prototype was finished, they did not find a publisher interested in the project so they had to cancel it, at least for now.

Only some screens and concept arts are archived below, to preserve the existence of this lost game.

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Desperados Gangs [Cancelled – Xbox 360 / PS3 / PSvita / PC]

Desperados Gangs is a cancelled tactical action game that was in development by Spellbound Entertainment, as a new chapter in the Desperados series. This new game was planned to be released for Xbox 360’s Live Arcade, PS3 & PSvita’s PSN, Smartphones and PC Digital Download but sadly they were not able to find a publisher to fund the project.

Desperados Gangs was going to have a more deeper multiplayer gameplay, with VS and coop modes, online and offline options, different character classes to chose from and AI-controlled mercenaries to recruit. Players would have been able to chose from 5 different classes: the Gunfighter, the Brawler, the Healer, the Engineer and the Spy, while keeping in mind that cooperation would be extremely important to achieve the different objectives, as sabotage or rescue missions.

What they planned for Desperados Gangs was to play it something like Lead & Gold or Team Fortress 2 to evolve the series, with the option to make the game more “steampunk”, to be able to have new styles of weapons, features, ect.

Only few artworks from Desperados Gangs are archived in the gallery below, to preserve its lost existence.

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Tengai Makyou III: NAMIDA 3 [PC Engine / PC-FX – Cancelled]

Tengai Makyou III: NAMIDA was a new game in the highly popular Tengai Makyou series (known as Far East of Eden outside Japan) planned for PC-FX. The game actually was first announced for PCEngine Super CD and later moved to Arcade Card Duo format but never completed. Below you can see a japanese teaser article when the game was first revealed for SCD thanks to The Turbo List.

The game was announced in 1995 and development ceased at a very late stage. In July 1997 Hudson Soft officially announced that the project has been halted due to the fact that a release on the shrinking PC-FX userbase would be unprofitable for the company. Several years later Hudson Soft revived the project on PS2 ( and Gamecube but , once again, a version was terminated), heavily re-tooling it, and finally released it in 2005.

Very few media exist about the PC-FX project like for example an image found in GameFan volume 3 issue 10. Defrost in the pcenginefx.com forum posted some nice arts and gifs about Namida for the NEC console.

Article by Celine, thanks to dfrost for the contribution!

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