Xbox 360

AionGuard [X360 PS3 – Cancelled]

AionGuard is a cancelled action / strategy game that was in development from 2008 to 2010 by Avalanche Studios and it would have been published by EIDOS for the Xbox 360 and Playstation 3. In AionGuard players would have followed an army of elite soldiers, tasked with capturing fixed areas of land which are occupied by numerous mythical and magical creatures.

Originally the gameplay was supposed to take place during the World War I era, however, the theme did not fit the publishers’ line up and was changed to that of a science fiction setting, and subsequently to a fantasy setting when the science fiction theme conflicted with another game in Eidos‘ portfolio. In february 2010, Avalanche Studios announced that the game was officially cancelled, as we can read at Scrowl. The team was then able to move their time and resources to finish Just Cause 2.

Avalanche Studios later bought the rights to AionGuard back from Eidos and they hope to work on it again in the future.

Some more info on the game can be found at Edge Magazine website:

“We’ve had it with this standardisation of fantasy – it’s not exciting any more, it’s deteriorated into trivial re-hashings of the same old things.” But ‘fantasy’ doesn’t tell the whole story of AionGuard. This world is a melting-pot of science-fiction, steampunk, technology, fascism, mystery and games from the excellent Panzer Dragoon Orta to the failed experiment of Lair. If this is fantasy, it’s a gloriously broad strata. […]

“Let’s say you fly in over a new region – the commander of the army might contact you and give you a number of recon missions,” offers Nedfors. “That’s what the military is interested in in a new area. Then it’s all about exploration for the player. You can travel with different attitudes – flying in on a big beast will probably see you getting attacked, but you can be a bit quieter about it.” What if you’ve already seen that area on your travels without being contacted? “You’ve still done that piece of the game, so you get all the benefits from it,” says Nedfors. […]

The scale of the game changes seamlessly – the same size of figure on the screen is now looking over a world that stretches endlessly, populated by an advancing army of 4,000 tiny soldiers. These 4,000 warriors are running on a 360 debug unit, not a PC, thanks to AI scaling. The larger groups of enemies have a group AI that becomes individual once you begin interacting with it.

Thanks to Userdante for the contribute!

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Obscure D [Beta / Rumor – Xbox 360 / PS3 / 3DS / PC]

Obscure D is a cancelled survival horror game that was in development by Hydravision and it would have been published as a digital download by Playlogic for the Xbox 360, Playstation 3, Nintendo 3DS and PC as a digital download. The game was to launch in Fall 2012, and was a Sidescrolling Horror game similar to Bloodrayne Betrayal, but had returning and new characters from the Obscure Series (Liddyah Thompson, Carlos Petrovita, Molly Hampsterview, Jacob Small, Claire Richards, Jason Mcreary, Ashley Thompson and Josh Carter).

Obscure D was to take place before Obscure 2 where Ashley’s sister was looking for her after she went missing. Here is the main chapters that we would have been able to play in the game:

ACT 1:
Liddyah Thompson, a Senior at the new Leafmore High School in Fallcreak, decided to get a search party together and search for her missing sister and her sisters boyfriend. Her sister is Ashley from the first game and Ashleys boyfriend is Josh from the first game. The game would take place 3 days before Obscure 2/The Aftermath. Right after they get into the woods they are attacked by a disformed man and fight him off. Liddyahs boyfriend Carlos is then killed by a monster, who rips him in two. After that, she vows revenge and looks for the source of the creatures. Next Jason is killed when the car he is trying to start to escape explodes. When it explodes a hole in the ground is revealed, and the survivors escape into an abandoned sewer. This sewer turns out to be the Sewer from the first game near the old school. While traveling the sewer, Molly, another friend, is attacked and her arm is cut off. Liddyah manages to save her, and wrap the wound.

ACT 2:
They continue and find access to the old school, where they are again attacked by more creatures. After fighting there way through the school, they find out that Molly is infected due to spores being implanted in her wound after her arm was ripped off. She then mutates and attackes Liddyah. Liddyah is then infected by the virus, and tells the final survivors she is going to die. The other survivors, Jacob and Claire, think they still can save her, and they all travel to the hospital in the woods. After a brief fight with a creature, Liddyah starts to lose control. She quickly snaps back back into it. She starts to climb higher in the hospital, and gets to room 304. She discovers Ashley and Josh are inside trapped in a cage being experimented on. After freeing them, and after a short tearful reunion between sisters, Liddyah transforms into a creature. The player now takes control of Ashley, and you must fight. Liddyah then kills both Claire and Jacob, but right after Liddyah is killed by a trip wire fence activated by Josh. Ashley then goes and breaks down due to the loss of her sister.

EPILOGUE:
After a twist of ironic fate, Ashley and Josh make it to the old high school from the First game. They are intending to burn down the school, since this is where everything started. Right after, they are attacked by a mutated man with an axe. Ashley is killed, and josh is heard screaming in the final moments. Right after, another deformed man picks up the camera. Shown a few minutes later, Creatures start to escape into the woods, and Obscure 2`s story now begins…

As we can read at Survival Horror List, it seems that development for Obscure D began as a budget title for the PSP and Nintendo DS as Obscure Dark Aura. The game was to star Shannon and take place right after Obscure 2. This version was scrapped and the concept evolved into Obscure D, but sadly the developer closed down before finishing the project.

The game was to take a more cartoon like look, and was aimed at being a T game rating. Obscure D would have had 4 player online coop on the Playstation 3, Xbox 360 and Windows versions, and an exclusive ACT for the 3ds version to make up for no coop.

Thanks to an Hydravision Employee for the contribution!

NOTE: Obscure D has been resurrected as Obscure 2013 and has been 50% or so redeveloped from scratch. More content will be posted once the final game comes out in Late 2013

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Anarchy Reigns (Max Anarchy) [Beta – Xbox 360 / PS3]

Anarchy Reigns (aka Max Anarchy in Japan) is an online beat ’em up action game developed by PlatinumGames and published by Sega for the Xbox 360 and Playstation 3. The developers shared some videos, showing the game in a near complete beta state on their Youtube Channel, in which we can see a different HUD and increased amounts of gore over the final version. Also, at PlatinumGames’ blog, there’s an interesting article about the development of the game (in Japanese).

According to the post, Anarchy Reigns started life as an online multiplayer sequel to Mad World An initial prototype, as seen in the images below, show that the game was once presented in a similar cell-shaded visual style in certain early test-rooms.

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inSANE (Guillermo del Toro) [Cancelled – Xbox 360 / PS3 / PC]

insane Guillermo del Toro cancelled game

inSANE is a cancelled survival horror game that was development from 2010 by Volition in collaboration with film director Guillermo del Toro and to be published by THQ for PlayStation 3, Xbox 360 and PC.  The game was intended to be the first installment of a planned trilogy of Insane games, but in August 2012 THQ announced the cancellation of Insane with the intellectual property rights transferring to del Toro. It’s currently unknown if del Toro will try to find some other developer and publisher to continue the development of this project.

Thanks to VolMuseum for the contribution!

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James Bond 007: Risico (Raven Software) [Cancelled – Xbox 360 / PS3]

As we can read on Wikipedia, James Bond 007: Risico is a cancelled game that was in development by Raven Software studios. This early replacement of Blood Stone was never officially announced, but some screenshots and videos were leaked on the internet. Risico was based on Ian Fleming’s short story “Risico” with the plotline expanded and involved with other unseen elements from James Bond novels written by Ian Fleming himself.

It’s possible that this Raven Software’s new James Bond title was cancelled because of MGM’s financial troubles, while G4 reports that the team has been told to put its  Bond project on hold and instead develop map packs for Treyarch’s Call of Duty: Black Ops. Also, James Bond 007: Risico might have been intended for a release during Christmas 2010, if Bloodstone had been released (as originally planned) in 2009. Two Bond games in the same timeframe – that was even enough for Activision.

Thanks to PyratRum for the contribution!

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