Playstation 2 (PS2)

Burnt Out Cop [PS2, Xbox – Cancelled]

Burnt Out Cop is a cancelled action game that was in development by Infinite Lives and HotGen Studios around 2002 – 2003, planned to be published by Sega for Playstation 2 (and the original Xbox). Infinite Lives spent a few months developing a playable demo and creating an extensive Game Design Document (that was later shared online on their official website). HotGen Studios was impressed by their work and offered them more funding and resources, while the game was proposed to Sega for publishing. Unfortunately internal issues between HotGen and Infinite Lives caused the latter to lose the IP and in the end the game was canned.

More details about Burnt Out Cop can still be found in the original Design Doc:

“Unorthodox methods and unnecessary force alienate this street-wise cop from his precinct. This adrenaline-fuelled, arcade style, third-person shooter is predominately viewed from a top-down position. The gameplay is heavily based on classic arcade games combining the art of Street Fighter with the frenetic frenzy of Smash TV and Powerstone. Rather than using standard rendered 3D models, the game employs a hand drawn look giving it an unconventional comic book edge. Exaggerated movement and animation, as opposed to life-like motion capture, emphasise the speed and power of the characters. In contrast to Burnt Out Cop’s fast gameplay and slick image, its action is often humorous. Taking a tongue-in -cheek approach, it features many cop movie clichés, including larger than life characters and recognisable locations and set pieces. The cop’s manoeuvres are heavily based on those found in many John Woo films (for example, Hard Boiled and Mission: Impossible II) combined with the slapstick nature of Jackie Chan fight sequences. A fictional Hong Kong environment containing eighties undertones provides the backdrop for the explosive showdowns.”

  • Advanced gunplay: Floor bad guys and catch their guns out of the air or grab an opponent and use him as a human shield.
  • Rapid Targeting: Aim and shoot at the press of a button. Hold two guns and simultaneously target multiple opponents.
  • Extensive Weapon Range: Contains plenty of slapstick action: use traditional ballistic weapons mixed with everything you can get your hands on, including frying pans, chickens and prosthetic limbs.
  • Humour: A true crowd pleasing game featuring a witty send-up of classic cop movies and other games.
  • Self-Improvement: On his path to redemption his mental state and physical abilities are regained and improved.

“Guns play a key role in the game, both in terms of how they are acquired and how they are used. Another important feature is the relative lack of ammunition available. Unlike games where this would result in more cautious and frugal play Burnt Out Cop creates a mad scramble for any guns left by dead guys. When shot, their gun would fly from their hand or skid across the floor, allowing the cop to quickly collect it or catch it out of the air – just like the movies.”

Check the footage below to see how the game would have been played, if only completed.

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Ion Runner [Cancelled – GameCube, PS2, Xbox, PC]

Ion Runner is a cancelled racing / on-rail shooter game that was in development around 20022003 by Attention to Detail, the team mostly known for such titles as Rollcage, Lego Racers 2 and Drome Racers. The project was planned to be released for GameCube, Playstation 2, Xbox and PC, but unfortunately the team did not find a publisher interested in supporting it.

Some details about this lost game was shared online by former developers, who started working on Ion Runner after the cancellation of Lego Racer 4:

“A more ambitious project, Lego Racers 4, was canned after substantial development effort. This was technically interesting as the design called for streaming of the entire game world from DVD, allowing much larger and more intricate play area than earlier Lego games, or most console titles at the time. The team involved went on to work on Ion Runner […]

Two complete levels of Ion Runner were programmed and demonstrated to many publishers, but there was no time to sign a deal before venture capitalists 3I pulled the plug on the company in August 2003.

Since then the demos have been seen by many in the industry who were surprised that the project was never finished – but the price, calculated to refloat the group as well as to cover the development costs, meant any deal on this new IP was hard to arrange.”

It seems the game initially started as a classic 3D racing – on rail shooter, in which players would drive their overbike through different levels while shooting down enemies. After a while the team toyed with a more open adventure-alike gameplay, possibly with HUB world to explore, NPCs to talk to and other action-adventure mechanics. As far as we know, not much was done on this version before the cancellation.

In the end with no more funds to keep the studio alive, Attention to Detail had to close down for liquidation:

“UK developer ATD (Attention to Detail) went into liquidation last Thursday, it has been revealed. While most of the country’s attention was directed at the ECTS trade show approximately 50 staff was laid off after a failure to sign the developer’s Ion Runner title.”

If you know someone who worked on the game and may have saved footage or more screenshots, please let us know!

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Vietnam: The Tet Offensive [PS2, PC – Cancelled]

Vietnam: The Tet Offensive is a cancelled FPS that was in development around 2004 by Atomic Planet Entertainment, planned to be published by Oxygen Interactive on PlayStation 2 and PC. As you can assume by its title, players would take the role of an American soldier during the Vietnam war, throughout the historical Tet Offensive to be precise.

Not much else is known about the game, apart from the original press-release and old news from IGN:

“Due in September, Vietnam: The Tet Offensive will feature a range of action-packed missions and an innovative damage system, packed with accurate historical details.”

While some websites have listed this game as published in Europe, as far as we know it was never really released in there. While another Oxygen / Atomic Planet FPS collaboration titled “SAS: Against All Odds” was later released as “SAS Anti-Terror Force”, Vietnam: The Tet Offensive just vanished without traces.

Thanks to Daniel Nicaise for the contribution!

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Invasion [PS2 – Cancelled]

Invasion is a cancelled massive online multiplayer shooter in development by Turbine Inc (mostly known for other online games such as Asheron’s Call and Dungeons & Dragons Online) for Playstation 2 around 2003. The team worked on a single-player prototype to test gameplay using Driver-Inter‘s proprietary engines, but in the end the project was cancelled, probably because of difficulties in creating a proper MMO game on the 6th generation of consoles.

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As you can see from the prototype footage and screenshots preserved in this page, the game was quite impressive for its time, at least graphically. Some details about Invasion can still be found on Driver Inter’s website:

“Invasion is a third-person shooter where player searches an abandoned Martian colony for its secrets in order to prevent a menace of an alien invasion on Earth.

The game is a demo with several types of weapons, powerups, enemies, quest items, an NPC that requires protection from player and a boss at the end of the last episode. The demo contains three episodes in three different areas: abandoned outpost, canyon and underground lab.

This project was a first stage of development of a unique massively multiplayer online game (MMOG) “Invasion!” where players were expected to:

  • Explore and defend a Martian-invaded earth
  • Guide “smart actors” who experience the world as a personalized sci-fi epic
  • Fight creatures great and small in entertaining monster movie battles
  • Evolve new abilities, new body parts, and new ways to play the game

The MMOG project “Invasion!” was cancelled.

In 2010 Turbine was acquired by Warner Bros and renamed WB Games Boston, working on MOBA Infinite Crisis and smartphone versions of  Batman: Arkham Underworld and Game of Thrones: Conquest.

Thanks to Mihapsx for the contribution!

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