This tech demo was shown at the Space World 2000, along with other GameCube tech demos (as the Perfect Dark and Banjo Threeie ones), just to have a look at the graphic power of the new Nintendo console. This was probably never meant to be a complete game, but just…
Unity (Jeff Minter) [GameCube – Cancelled]
Unity was a shoot ’em’ up being developed by Jeff Minter and published by Lionhead Studios for the Nintendo GameCube . It was in development from the beginning of 2003 until its cancellation at the end of 2004. It was to feature Jeff Minter’s trademark psychedelic graphical style, meshed with…
Saffire Young Olympians [GC – Tech Demo / Proto]
Originally announced as an adventure game, “Young Olympians” (also known as Saffire, from the name of the developers) was one of the first games shown for the “Project Dolphin” console, today known as the Nintendo GameCube. After the original announcement the game disappeared, it was postponed several times and then…
Project BG&E (Beyond Good & Evil) [Beta]
Beyond Good & Evil is an action-adventure for the GameCube, PlayStation 2 and Xbox, designed by Michel Ancel, developed by Ubisoft and released in late 2003. In early development the game was referred to as “Project BG&E” and only later the complete title was revealed to the press. In these…
Resident Evil [GC – Tech Demos & Concept]
In these screens and in the video, we can see a series of concept arts and tech demos (for the 3D models and the animations) created by Capcom while the Resident Evil gamecube remake was in development. In these we can even find some pre-rendered backgrounds that were never used…