Thanks to some GameShark Codes, it’s possible to access to some debug rooms in Zelda: The Wind Waker. In some of these rooms there are some fun / weird places that were used by the developers of the game to test the gameplay / actions, while in others we can…
Prospero [Cancelled Valve MMORPG]
Prospero is a cancelled PC game that was in development by Valve while they were working on Half Life / Quiver. Initially the game was meant to be an action adventure, with an “science fantasy epic” storyline, lots of exploration and a complex combat system with psionic powers, but after…
Project Enwor [Xbox 360 – Cancelled]
Project Enwor was a large-scale third person shooter that was in development at Digital Anvil for the Xbox 360. They were working on this prototype at the same time as Freelancer 2, but neither of them were finished. In November 2005, Microsoft redeployed the Digital Anvil’s employees to its Microsoft…
Castle Crashers [X360 – Beta]
Castle Crashers is a side-scrolling beat-em-up developed by The Behemoth, which incorporates a small number of role-playing game elements. An early version of Castle Crashers was first shown at Comic-Con 2005 under the name of Ye Olde Side-Scroller, while at another show it was named “The Behemoth’s Next Game”. In…
Super Smash Bros Brawl [Wii – Beta/Unused Stuff]
Super Smash Bros. Brawl was developed by Sora and published by Nintendo for the Wii in 2008. Development of the game began in October 2005, when Nintendo opened a new office in Tokyo just for its production. Nintendo enlisted outside help from various developer studios, including Game Arts, whose developing…