Resident Evil [GC – Tech Demos & Concept]

Resident Evil [GC – Tech Demos & Concept]

In these screens and in the video, we can see a series of concept arts and tech demos (for the 3D models and the animations) created by Capcom while the Resident Evil gamecube remake was in development. In these we can even find some pre-rendered backgrounds that were never used in the final game, as the “room on fire” or the “dark stairs” ones. It’s interesting to notice that Jill never uses all those kicks animations in the final version.

Images:

Video:


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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




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One thought on “Resident Evil [GC – Tech Demos & Concept]

  1. Ryon

    Part of me is happy that dark stairwell never made it into that game. Thats always a scary thing for me.

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