Neo Geo Battle Coliseum [ARC PS2 – Beta]

Neo Geo Battle Coliseum is a 2 on 2 tag team fighting game developed by SNK Plyamore and released in 2005 for the Atomiswave arcade board, with a Playstation 2 port in the same year. Mikel noticed some beta differences in a trailer from the JAMMA/TGS 2004:

At 0:20, you’ll see Mai do her trademark Super Deadly Ninja Bees move, you may notice that when she starts the move, you will see that the Desperation Move Sparks are The King of Fighters XI, the Desperation Move sparks in the final version of Neo Geo Battle Coliseum are different, and the Desperation Move sparks you see later made it to The King of Fighters XI.

At 0:24, you’ll see Asura (From Samurai Shodown 64-2 (The 64 doesn’t mean that it’s for Nintendo 64, it’s for an old, abandoned Arcade Board by SNK named the “Hyper Neo Geo 64”)) preform a Double Assault, the Double Assault spark was later reused for the Leader Despeation move spark in The King of Fighters XI, and the Double Assault background is somewhat absent.

At 0:31, you’ll see Yuki doing a strange pose while K’ does some Light Kicks then K’ later taunts, the sprites for the pose Yuki was doing were absent in the final game.

At 0:33, you’ll see Fuuma doing a weird taunt that has him spinning his head around holding a folding fan, then he opens the folding fan (i.e. Mai Shiranui) at the end, I am not too sure if that taunt is in the final.

At 0:41, you’ll see that Hanzo’s stance is different, that stance was replaced with a new stance in the final game.

At 0:42, you’ll see that when Ai walks backwards, only one sprite shows up, she gets sprites when she walks backwards in the final game, and Ai’s taunt is also different.

At 0:47, you’ll see K’ preform his double assault with Tung Fu Rue, you’ll see that the background is black.

At 1:21, you’ll see Asura preform one of his moves, you will also see that the background doesn’t fade to black when he does the move (I forgot the name of the move, if you know the name, tell me right away).

Thanks to Mikel for the contribution!

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Hell On Wheels [PS2/XBOX – Unreleased]

Hell On Wheels is a prototype for an action game / beat ’em up that was in development by Skylab Entertainment in 2003 / 2004. Even if the name and the settings could make you to relate this game to Full Throttle: Hell on Wheels, this one was a different project, not related to the LucasArts series. The Skylab Entertainment studio was launched in March 2003 and it was based in Austin, Texas: it included original team members from Ritual Entertainment and Gathering of Developers. Hell On Wheels was their first original project, but it seems that they never found a publisher interested in it and in the end Skylab closed in down in 2005 without any released game.

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A new NSMB DS Beta Remake in the works

Hiccup and mariofanatic64 have been working on a Beta Replica / Remake of New Super Mario Bros DS.

Features to be implemented:

  • The beta desert levels from e3 (see videos below)
  • Other beta levels based around screenshots and trailers (underground, undewater, tech demo levels, mushroom)
  • Beta Castle and Desert Graphics
  • Beta sfx and music

Already done:

  • 1-1, 1-2, 1-5 and 1-Castle are done, but 1-3 is currently incompleteable.
  • 1-1 is the E3 05 level.
  • 1-2 is the underground level. (unfinished)
  • 1-3 will become the mushroom level.
  • 1-5 is the rope level.
  • 1-Castle is the E3 05 castle.
  • Beta ? block graphics – not animated yet.
  • you will have to take the secret exit out of 1-2 to advance

You can find more info about this project and download the patch in the Rusted Logic Forum and at the official NSMB Beta Replicawebsite!

 

Tournament of Legends [Wii – Beta]

Tournament of Legends (previously known as Gladiator A.D.) is a fighting game  developed by High Voltage Software for the Wii. The game was aiming for a highly realistic and mature look and contained high amounts of blood and gore, including bloody finishing moves.

In February of 2010, it was announced that Gladiator A.D. had secured a publisher, Sega, and had its name changed to Tournament of Legends. The visual style was changed to feature mythological features instead of the highly realistic look the game had originally. The amount of blood and gore was also apparently greatly reduced as the game’s look was altered to aim for the ESRB’s T rating, rather than the M rating Gladiator A.D. had been aiming for. [Info from Wikipedia]

The gameplay now looks more fast and arcadish than before.

Thanks to Robert for the contribution!

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Videos:

For comparison, here’s a video from the “final” version:

 

32 Xtreme [Sega 32X – Cancelled]

32 Xtreme is a cancelled extreme sport game that was in development by Sega for the Sega 32X add-on for the Mega Drive / Genesis. It was going to be a collection of different sport genres, as Snowboard, roller-hockey, Jetski racing and… frisbee throwing? How’s that supposed to be extreme? Sadly we’ll never know, as the game was canned and the only screens preserved in the gallery below are from the “WipeOut” Jetski part.

Thanks to Celine and Rod_Wod for the scans!

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